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[ 4 / 4 ] Application profile is long enough (12.10 s)
To have good quality measurements, it is advised that the application profiling time is greater than 10 seconds.
[ 3 / 3 ] Most of time spent in analyzed modules comes from functions compiled with -g and -fno-omit-frame-pointer
-g option gives access to debugging informations, such are source locations. -fno-omit-frame-pointer improve the accuracy of callchains found during the application profiling.
[ 3 / 3 ] Optimization level option is correctly used
[ 2 / 3 ] Security settings from the host restrict profiling. Some metrics will be missing or incomplete.
Current value for kernel.perf_event_paranoid is 2. If possible, set it to 1 or check with your system administrator which flag can be used to achieve this.
[ 3 / 3 ] Architecture specific option -mcpu is used
[ 2 / 2 ] Application is correctly profiled ("Others" category represents 0.00 % of the execution time)
To have a representative profiling, it is advised that the category "Others" represents less than 20% of the execution time in order to analyze as much as possible of the user code
[ 1 / 1 ] Lstopo present. The Topology lstopo report will be generated.
[ 4 / 4 ] Enough time of the experiment time spent in analyzed loops (70.03%)
If the time spent in analyzed loops is less than 30%, standard loop optimizations will have a limited impact on application performances.
[ 4 / 4 ] Threads activity is good
On average, more than 91.70% of observed threads are actually active
[ 4 / 4 ] CPU activity is good
CPU cores are active 96.05% of time
[ 4 / 4 ] Loop profile is not flat
At least one loop coverage is greater than 4% (65.85%), representing an hotspot for the application
[ 4 / 4 ] Enough time of the experiment time spent in analyzed innermost loops (66.84%)
If the time spent in analyzed innermost loops is less than 15%, standard innermost loop optimizations such as vectorisation will have a limited impact on application performances.
[ 4 / 4 ] Affinity is good (97.93%)
Threads are not migrating to CPU cores: probably successfully pinned
[ 3 / 3 ] Less than 10% (0.00%) is spend in BLAS1 operations
It could be more efficient to inline by hand BLAS1 operations
[ 0 / 3 ] Too many functions do not use all threads
Functions running on a reduced number of threads (typically sequential code) cover at least 10% of application walltime (14.51%). Check both "Max Inclusive Time Over Threads" and "Nb Threads" in Functions or Loops tabs and consider parallelizing sequential regions or improving parallelization of regions running on a reduced number of threads
[ 3 / 3 ] Cumulative Outermost/In between loops coverage (3.20%) lower than cumulative innermost loop coverage (66.84%)
Having cumulative Outermost/In between loops coverage greater than cumulative innermost loop coverage will make loop optimization more complex
[ 2 / 2 ] Less than 10% (0.00%) is spend in BLAS2 operations
BLAS2 calls usually could make a poor cache usage and could benefit from inlining.
[ 2 / 2 ] Less than 10% (0.10%) is spend in Libm/SVML (special functions)
Loop ID | Analysis | Penalty Score |
---|---|---|
○Loop 1945 - libggml-cpu.so | Execution Time: 65 % - Vectorization Ratio: 0.00 % - Vector Length Use: 0.00 % | |
►Loop 1943 - libggml-cpu.so | Execution Time: 2 % - Vectorization Ratio: 0.00 % - Vector Length Use: 0.00 % | |
►Control Flow Issues | 2 | |
○ | [SA] Non innermost loop (Outermost) - Collapse loop with innermost ones. This issue costs 2 points. | 2 |
►Vectorization Roadblocks | 1002 | |
○ | [SA] Too many paths (at least 1000 paths) - Simplify control structure. There are at least 1000 issues ( = paths) costing 1 point. | 1000 |
○ | [SA] Non innermost loop (Outermost) - Collapse loop with innermost ones. This issue costs 2 points. | 2 |
►Loop 59 - libggml-cpu.so | Execution Time: 0 % - Vectorization Ratio: 0.00 % - Vector Length Use: 55.26 % | |
►Control Flow Issues | 1 | |
○ | [SA] Presence of calls - Inline either by compiler or by hand and use SVML for libm calls. There are 1 issues (= calls) costing 1 point each. | 1 |
►Vectorization Roadblocks | 1001 | |
○ | [SA] Presence of calls - Inline either by compiler or by hand and use SVML for libm calls. There are 1 issues (= calls) costing 1 point each. | 1 |
○ | [SA] Too many paths (at least 1000 paths) - Simplify control structure. There are at least 1000 issues ( = paths) costing 1 point. | 1000 |
►Loop 712 - libggml-cpu.so | Execution Time: 0 % - Vectorization Ratio: 100.00 % - Vector Length Use: 100.00 % | |
►Data Access Issues | 32 | |
○ | [SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 16 issues ( = data accesses) costing 2 point each. | 32 |
►Vectorization Roadblocks | 32 | |
○ | [SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 16 issues ( = data accesses) costing 2 point each. | 32 |
►Loop 1493 - libggml-cpu.so | Execution Time: 0 % - Vectorization Ratio: 6.63 % - Vector Length Use: 41.74 % | |
►Loop Computation Issues | 2 | |
○ | [SA] Presence of a large number of scalar integer instructions - Simplify loop structure, perform loop splitting or perform unroll and jam. This issue costs 2 points. | 2 |
►Control Flow Issues | 4 | |
○ | [SA] Presence of calls - Inline either by compiler or by hand and use SVML for libm calls. There are 2 issues (= calls) costing 1 point each. | 2 |
○ | [SA] Non innermost loop (InBetween) - Collapse loop with innermost ones. This issue costs 2 points. | 2 |
►Vectorization Roadblocks | 1004 | |
○ | [SA] Presence of calls - Inline either by compiler or by hand and use SVML for libm calls. There are 2 issues (= calls) costing 1 point each. | 2 |
○ | [SA] Too many paths (at least 1000 paths) - Simplify control structure. There are at least 1000 issues ( = paths) costing 1 point. | 1000 |
○ | [SA] Non innermost loop (InBetween) - Collapse loop with innermost ones. This issue costs 2 points. | 2 |
►Loop 47 - libggml-cpu.so | Execution Time: 0 % - Vectorization Ratio: 0.00 % - Vector Length Use: 53.87 % | |
►Control Flow Issues | 3 | |
○ | [SA] Presence of calls - Inline either by compiler or by hand and use SVML for libm calls. There are 1 issues (= calls) costing 1 point each. | 1 |
○ | [SA] Non innermost loop (InBetween) - Collapse loop with innermost ones. This issue costs 2 points. | 2 |
►Vectorization Roadblocks | 1003 | |
○ | [SA] Presence of calls - Inline either by compiler or by hand and use SVML for libm calls. There are 1 issues (= calls) costing 1 point each. | 1 |
○ | [SA] Too many paths (at least 1000 paths) - Simplify control structure. There are at least 1000 issues ( = paths) costing 1 point. | 1000 |
○ | [SA] Non innermost loop (InBetween) - Collapse loop with innermost ones. This issue costs 2 points. | 2 |
►Loop 60 - libggml-cpu.so | Execution Time: 0 % - Vectorization Ratio: 0.00 % - Vector Length Use: 38.64 % | |
►Control Flow Issues | 3 | |
○ | [SA] Presence of calls - Inline either by compiler or by hand and use SVML for libm calls. There are 1 issues (= calls) costing 1 point each. | 1 |
○ | [SA] Non innermost loop (Outermost) - Collapse loop with innermost ones. This issue costs 2 points. | 2 |
►Vectorization Roadblocks | 1003 | |
○ | [SA] Presence of calls - Inline either by compiler or by hand and use SVML for libm calls. There are 1 issues (= calls) costing 1 point each. | 1 |
○ | [SA] Too many paths (at least 1000 paths) - Simplify control structure. There are at least 1000 issues ( = paths) costing 1 point. | 1000 |
○ | [SA] Non innermost loop (Outermost) - Collapse loop with innermost ones. This issue costs 2 points. | 2 |
►Loop 1495 - libggml-cpu.so | Execution Time: 0 % - Vectorization Ratio: 96.97 % - Vector Length Use: 100.00 % | |
►Loop Computation Issues | 2 | |
○ | [SA] Presence of a large number of scalar integer instructions - Simplify loop structure, perform loop splitting or perform unroll and jam. This issue costs 2 points. | 2 |
►Data Access Issues | 32 | |
○ | [SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 16 issues ( = data accesses) costing 2 point each. | 32 |
►Vectorization Roadblocks | 32 | |
○ | [SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 16 issues ( = data accesses) costing 2 point each. | 32 |
►Loop 1925 - libggml-cpu.so | Execution Time: 0 % - Vectorization Ratio: 32.41 % - Vector Length Use: 43.85 % | |
►Loop Computation Issues | 4 | |
○ | [SA] Presence of expensive FP instructions - Perform hoisting, change algorithm, use SVML or proper numerical library or perform value profiling (count the number of distinct input values). There are 1 issues (= instructions) costing 4 points each. | 4 |
►Control Flow Issues | 3 | |
○ | [SA] Several paths (3 paths) - Simplify control structure or force the compiler to use masked instructions. There are 3 issues ( = paths) costing 1 point each. | 3 |
►Data Access Issues | 2 | |
○ | [SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 1 issues ( = data accesses) costing 2 point each. | 2 |
►Vectorization Roadblocks | 5 | |
○ | [SA] Several paths (3 paths) - Simplify control structure or force the compiler to use masked instructions. There are 3 issues ( = paths) costing 1 point each. | 3 |
○ | [SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 1 issues ( = data accesses) costing 2 point each. | 2 |
►Loop 726 - libggml-cpu.so | Execution Time: 0 % - Vectorization Ratio: 0.00 % - Vector Length Use: 34.25 % | |
►Loop Computation Issues | 8 | |
○ | [SA] Presence of expensive FP instructions - Perform hoisting, change algorithm, use SVML or proper numerical library or perform value profiling (count the number of distinct input values). There are 1 issues (= instructions) costing 4 points each. | 4 |
○ | [SA] Less than 10% of the FP ADD/SUB/MUL arithmetic operations are performed using FMA - Reorganize arithmetic expressions to exhibit potential for FMA. This issue costs 4 points. | 4 |
►Control Flow Issues | 5 | |
○ | [SA] Presence of calls - Inline either by compiler or by hand and use SVML for libm calls. There are 1 issues (= calls) costing 1 point each. | 1 |
○ | [SA] Several paths (4 paths) - Simplify control structure or force the compiler to use masked instructions. There are 4 issues ( = paths) costing 1 point each. | 4 |
►Data Access Issues | 6 | |
○ | [SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 1 issues ( = data accesses) costing 2 point each. | 2 |
○ | [SA] Presence of indirect accesses - Use array restructuring or gather instructions to lower the cost. There are 1 issues ( = indirect data accesses) costing 4 point each. | 4 |
►Vectorization Roadblocks | 11 | |
○ | [SA] Presence of calls - Inline either by compiler or by hand and use SVML for libm calls. There are 1 issues (= calls) costing 1 point each. | 1 |
○ | [SA] Several paths (4 paths) - Simplify control structure or force the compiler to use masked instructions. There are 4 issues ( = paths) costing 1 point each. | 4 |
○ | [SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 1 issues ( = data accesses) costing 2 point each. | 2 |
○ | [SA] Presence of indirect accesses - Use array restructuring or gather instructions to lower the cost. There are 1 issues ( = indirect data accesses) costing 4 point each. | 4 |