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bench - 2025-06-18 15:16:14 - MAQAO 2025.1.0

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▼Stylizer  

[ 4 / 4 ] Application profile is long enough (359.15 s)

To have good quality measurements, it is advised that the application profiling time is greater than 10 seconds.

[ 3 / 3 ] Optimization level option is correctly used

[ 3.00 / 3 ] Most of time spent in analyzed modules comes from functions compiled with -g and -fno-omit-frame-pointer

-g option gives access to debugging informations, such are source locations. -fno-omit-frame-pointer improve the accuracy of callchains found during the application profiling.

[ 3 / 3 ] Host configuration allows retrieval of all necessary metrics.

[ 0 / 3 ] Compilation of some functions is not optimized for the target processor

Architecture specific options are needed to produce efficient code for a specific processor ( -x(target) or -ax(target) ). Application run on the SKYLAKE micro-architecture while the code was specialized for skylake-avx512.

[ 2 / 2 ] Application is correctly profiled ("Others" category represents 0.00 % of the execution time)

To have a representative profiling, it is advised that the category "Others" represents less than 20% of the execution time in order to analyze as much as possible of the user code

[ 1 / 1 ] Lstopo present. The Topology lstopo report will be generated.

[ 0 / 0 ] Fastmath not used

Consider to add ffast-math to compilation flags (or replace -O3 with -Ofast) to unlock potential extra speedup by relaxing floating-point computation consistency. Warning: floating-point accuracy may be reduced and the compliance to IEEE/ISO rules/specifications for math functions will be relaxed, typically 'errno' will no longer be set after calling some math functions.

▼Optimizer

Loop IDAnalysisPenalty Score
►Loop 1302 - bench+Execution Time: 38 % - Vectorization Ratio: 100.00 % - Vector Length Use: 44.37 %
►Loop Computation Issues+2
○[SA] Presence of a large number of scalar integer instructions - Simplify loop structure, perform loop splitting or perform unroll and jam. This issue costs 2 points.2
►Data Access Issues+31
○[SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 4 issues ( = data accesses) costing 2 point each.8
○[SA] Presence of special instructions executing on a single port (INSERT/EXTRACT, SHUFFLE/PERM) - Simplify data access and try to get stride 1 access. There are 23 issues (= instructions) costing 1 point each.23
►Vectorization Roadblocks+8
○[SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 4 issues ( = data accesses) costing 2 point each.8
►Inefficient Vectorization+23
○[SA] Presence of special instructions executing on a single port (INSERT/EXTRACT, SHUFFLE/PERM) - Simplify data access and try to get stride 1 access. There are 23 issues (= instructions) costing 1 point each.23
►Loop 1678 - bench+Execution Time: 34 % - Vectorization Ratio: 100.00 % - Vector Length Use: 94.31 %
►Data Access Issues+118
○[SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 4 issues ( = data accesses) costing 2 point each.8
○[SA] Inefficient vectorization: more than 10% of the vector loads instructions are unaligned - When allocating arrays, don’t forget to align them. There are 0 issues ( = arrays) costing 2 points each0
○[SA] Presence of special instructions executing on a single port (BLEND/MERGE, SHUFFLE/PERM, BROADCAST) - Simplify data access and try to get stride 1 access. There are 108 issues (= instructions) costing 1 point each.108
○[SA] More than 20% of the loads are accessing the stack - Perform loop splitting to decrease pressure on registers. This issue costs 2 points.2
►Vectorization Roadblocks+8
○[SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 4 issues ( = data accesses) costing 2 point each.8
►Inefficient Vectorization+108
○[SA] Presence of special instructions executing on a single port (BLEND/MERGE, SHUFFLE/PERM, BROADCAST) - Simplify data access and try to get stride 1 access. There are 108 issues (= instructions) costing 1 point each.108
►Loop 1838 - bench+Execution Time: 25 % - Vectorization Ratio: 100.00 % - Vector Length Use: 100.00 %
►Data Access Issues+52
○[SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 3 issues ( = data accesses) costing 2 point each.6
○[SA] Inefficient vectorization: more than 10% of the vector loads instructions are unaligned - When allocating arrays, don’t forget to align them. There are 0 issues ( = arrays) costing 2 points each0
○[SA] Presence of special instructions executing on a single port (SHUFFLE/PERM) - Simplify data access and try to get stride 1 access. There are 46 issues (= instructions) costing 1 point each.46
►Vectorization Roadblocks+6
○[SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 3 issues ( = data accesses) costing 2 point each.6
►Inefficient Vectorization+46
○[SA] Presence of special instructions executing on a single port (SHUFFLE/PERM) - Simplify data access and try to get stride 1 access. There are 46 issues (= instructions) costing 1 point each.46
►Loop 404 - bench+Execution Time: 0 % - Vectorization Ratio: 0.00 % - Vector Length Use: 12.50 %
►Control Flow Issues+1
○[SA] Presence of calls - Inline either by compiler or by hand and use SVML for libm calls. There are 1 issues (= calls) costing 1 point each.1
►Data Access Issues+4
○[SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 1 issues ( = data accesses) costing 2 point each.2
○[SA] More than 20% of the loads are accessing the stack - Perform loop splitting to decrease pressure on registers. This issue costs 2 points.2
►Vectorization Roadblocks+3
○[SA] Presence of calls - Inline either by compiler or by hand and use SVML for libm calls. There are 1 issues (= calls) costing 1 point each.1
○[SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 1 issues ( = data accesses) costing 2 point each.2
►Loop 367 - bench+Execution Time: 0 % - Vectorization Ratio: 0.00 % - Vector Length Use: 12.50 %
►Control Flow Issues+1
○[SA] Presence of calls - Inline either by compiler or by hand and use SVML for libm calls. There are 1 issues (= calls) costing 1 point each.1
►Data Access Issues+2
○[SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 1 issues ( = data accesses) costing 2 point each.2
►Vectorization Roadblocks+3
○[SA] Presence of calls - Inline either by compiler or by hand and use SVML for libm calls. There are 1 issues (= calls) costing 1 point each.1
○[SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 1 issues ( = data accesses) costing 2 point each.2
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