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[ 0 / 9 ] Compilation options are not available
Compilation options are an important optimization leverage but ONE-View is not able to analyze them.
[ 4 / 4 ] Application profile is long enough (12.51 s)
To have good quality measurements, it is advised that the application profiling time is greater than 10 seconds.
[ 2 / 3 ] Security settings from the host restrict profiling. Some metrics will be missing or incomplete.
Current value for kernel.perf_event_paranoid is 2. If possible, set it to 1 or check with your system administrator which flag can be used to achieve this.
[ 2 / 2 ] Application is correctly profiled ("Others" category represents 0.01 % of the execution time)
To have a representative profiling, it is advised that the category "Others" represents less than 20% of the execution time in order to analyze as much as possible of the user code
[ 1 / 1 ] Lstopo present. The Topology lstopo report will be generated.
[ 4 / 4 ] Enough time of the experiment time spent in analyzed loops (87.58%)
If the time spent in analyzed loops is less than 30%, standard loop optimizations will have a limited impact on application performances.
[ 3 / 4 ] A significant amount of threads are idle (15.63%)
On average, more than 10% of observed threads are idle. Such threads are probably IO/sync waiting. Some hints: use faster filesystems to read/write data, improve parallel load balancing and/or scheduling.
[ 4 / 4 ] CPU activity is good
CPU cores are active 91.17% of time
[ 4 / 4 ] Loop profile is not flat
At least one loop coverage is greater than 4% (84.57%), representing an hotspot for the application
[ 4 / 4 ] Enough time of the experiment time spent in analyzed innermost loops (86.45%)
If the time spent in analyzed innermost loops is less than 15%, standard innermost loop optimizations such as vectorisation will have a limited impact on application performances.
[ 4 / 4 ] Affinity is good (97.16%)
Threads are not migrating to CPU cores: probably successfully pinned
[ 3 / 3 ] Less than 10% (0.00%) is spend in BLAS1 operations
It could be more efficient to inline by hand BLAS1 operations
[ 3 / 3 ] Functions mostly use all threads
Functions running on a reduced number of threads (typically sequential code) cover less than 10% of application walltime (8.10%)
[ 3 / 3 ] Cumulative Outermost/In between loops coverage (1.13%) lower than cumulative innermost loop coverage (86.45%)
Having cumulative Outermost/In between loops coverage greater than cumulative innermost loop coverage will make loop optimization more complex
[ 2 / 2 ] Less than 10% (0.00%) is spend in BLAS2 operations
BLAS2 calls usually could make a poor cache usage and could benefit from inlining.
[ 2 / 2 ] Less than 10% (0.23%) is spend in Libm/SVML (special functions)
| Loop ID | Analysis | Penalty Score |
|---|---|---|
| ►Loop 1828 - libggml-cpu.so | Execution Time: 84 % - Vectorization Ratio: 8.82 % - Vector Length Use: 21.32 % | |
| ►Loop Computation Issues | 2 | |
| ○ | [SA] Presence of a large number of scalar integer instructions - Simplify loop structure, perform loop splitting or perform unroll and jam. This issue costs 2 points. | 2 |
| ►Data Access Issues | 16 | |
| ○ | [SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 8 issues ( = data accesses) costing 2 point each. | 16 |
| ►Vectorization Roadblocks | 16 | |
| ○ | [SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 8 issues ( = data accesses) costing 2 point each. | 16 |
| ►Loop 1403 - libggml-cpu.so | Execution Time: 0 % - Vectorization Ratio: 15.48 % - Vector Length Use: 31.37 % | |
| ►Loop Computation Issues | 2 | |
| ○ | [SA] Presence of a large number of scalar integer instructions - Simplify loop structure, perform loop splitting or perform unroll and jam. This issue costs 2 points. | 2 |
| ►Control Flow Issues | 488 | |
| ○ | [SA] Presence of calls - Inline either by compiler or by hand and use SVML for libm calls. There are 1 issues (= calls) costing 1 point each. | 1 |
| ○ | [SA] Too many paths (481 paths) - Simplify control structure. There are 481 issues ( = paths) costing 1 point each with a malus of 4 points. | 485 |
| ○ | [SA] Non innermost loop (InBetween) - Collapse loop with innermost ones. This issue costs 2 points. | 2 |
| ►Vectorization Roadblocks | 488 | |
| ○ | [SA] Presence of calls - Inline either by compiler or by hand and use SVML for libm calls. There are 1 issues (= calls) costing 1 point each. | 1 |
| ○ | [SA] Too many paths (481 paths) - Simplify control structure. There are 481 issues ( = paths) costing 1 point each with a malus of 4 points. | 485 |
| ○ | [SA] Non innermost loop (InBetween) - Collapse loop with innermost ones. This issue costs 2 points. | 2 |
| ►Loop 787 - libggml-cpu.so | Execution Time: 0 % - Vectorization Ratio: 0.00 % - Vector Length Use: 14.58 % | |
| ►Loop Computation Issues | 12 | |
| ○ | [SA] Presence of expensive FP instructions - Perform hoisting, change algorithm, use SVML or proper numerical library or perform value profiling (count the number of distinct input values). There are 2 issues (= instructions) costing 4 points each. | 8 |
| ○ | [SA] Less than 10% of the FP ADD/SUB/MUL arithmetic operations are performed using FMA - Reorganize arithmetic expressions to exhibit potential for FMA. This issue costs 4 points. | 4 |
| ►Control Flow Issues | 1 | |
| ○ | [SA] Presence of calls - Inline either by compiler or by hand and use SVML for libm calls. There are 1 issues (= calls) costing 1 point each. | 1 |
| ►Data Access Issues | 8 | |
| ○ | [SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 2 issues ( = data accesses) costing 2 point each. | 4 |
| ○ | [SA] Presence of indirect accesses - Use array restructuring or gather instructions to lower the cost. There are 1 issues ( = indirect data accesses) costing 4 point each. | 4 |
| ►Vectorization Roadblocks | 9 | |
| ○ | [SA] Presence of calls - Inline either by compiler or by hand and use SVML for libm calls. There are 1 issues (= calls) costing 1 point each. | 1 |
| ○ | [SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 2 issues ( = data accesses) costing 2 point each. | 4 |
| ○ | [SA] Presence of indirect accesses - Use array restructuring or gather instructions to lower the cost. There are 1 issues ( = indirect data accesses) costing 4 point each. | 4 |
| ►Loop 1405 - libggml-cpu.so | Execution Time: 0 % - Vectorization Ratio: 100.00 % - Vector Length Use: 100.00 % | |
| ►Data Access Issues | 32 | |
| ○ | [SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 16 issues ( = data accesses) costing 2 point each. | 32 |
| ►Vectorization Roadblocks | 32 | |
| ○ | [SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 16 issues ( = data accesses) costing 2 point each. | 32 |
| ►Loop 51 - libggml-cpu.so | Execution Time: 0 % - Vectorization Ratio: 0.00 % - Vector Length Use: 24.01 % | |
| ►Control Flow Issues | 52 | |
| ○ | [SA] Presence of calls - Inline either by compiler or by hand and use SVML for libm calls. There are 1 issues (= calls) costing 1 point each. | 1 |
| ○ | [SA] Too many paths (45 paths) - Simplify control structure. There are 45 issues ( = paths) costing 1 point each with a malus of 4 points. | 49 |
| ○ | [SA] Non innermost loop (InBetween) - Collapse loop with innermost ones. This issue costs 2 points. | 2 |
| ►Vectorization Roadblocks | 52 | |
| ○ | [SA] Presence of calls - Inline either by compiler or by hand and use SVML for libm calls. There are 1 issues (= calls) costing 1 point each. | 1 |
| ○ | [SA] Too many paths (45 paths) - Simplify control structure. There are 45 issues ( = paths) costing 1 point each with a malus of 4 points. | 49 |
| ○ | [SA] Non innermost loop (InBetween) - Collapse loop with innermost ones. This issue costs 2 points. | 2 |
| ►Loop 1803 - libggml-cpu.so | Execution Time: 0 % - Vectorization Ratio: 15.24 % - Vector Length Use: 14.64 % | |
| ►Loop Computation Issues | 6 | |
| ○ | [SA] Presence of expensive FP instructions - Perform hoisting, change algorithm, use SVML or proper numerical library or perform value profiling (count the number of distinct input values). There are 1 issues (= instructions) costing 4 points each. | 4 |
| ○ | [SA] Presence of a large number of scalar integer instructions - Simplify loop structure, perform loop splitting or perform unroll and jam. This issue costs 2 points. | 2 |
| ○Control Flow Issues | 0 | |
| ►Vectorization Roadblocks | 1000 | |
| ○ | [SA] Too many paths (at least 1000 paths) - Simplify control structure. There are at least 1000 issues ( = paths) costing 1 point. | 1000 |
| ►Loop 749 - libggml-cpu.so | Execution Time: 0 % - Vectorization Ratio: 100.00 % - Vector Length Use: 100.00 % | |
| ►Data Access Issues | 32 | |
| ○ | [SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 16 issues ( = data accesses) costing 2 point each. | 32 |
| ►Vectorization Roadblocks | 32 | |
| ○ | [SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 16 issues ( = data accesses) costing 2 point each. | 32 |
| ►Loop 1802 - libggml-cpu.so | Execution Time: 0 % - Vectorization Ratio: 64.09 % - Vector Length Use: 42.49 % | |
| ►Loop Computation Issues | 4 | |
| ○ | [SA] Less than 10% of the FP ADD/SUB/MUL arithmetic operations are performed using FMA - Reorganize arithmetic expressions to exhibit potential for FMA. This issue costs 4 points. | 4 |
| ►Control Flow Issues | 4 | |
| ○ | [SA] Several paths (2 paths) - Simplify control structure or force the compiler to use masked instructions. There are 2 issues ( = paths) costing 1 point each. | 2 |
| ○ | [SA] Non innermost loop (Outermost) - Collapse loop with innermost ones. This issue costs 2 points. | 2 |
| ►Vectorization Roadblocks | 4 | |
| ○ | [SA] Several paths (2 paths) - Simplify control structure or force the compiler to use masked instructions. There are 2 issues ( = paths) costing 1 point each. | 2 |
| ○ | [SA] Non innermost loop (Outermost) - Collapse loop with innermost ones. This issue costs 2 points. | 2 |
| ►Loop 765 - libggml-cpu.so | Execution Time: 0 % - Vectorization Ratio: 0.00 % - Vector Length Use: 12.76 % | |
| ►Loop Computation Issues | 6 | |
| ○ | [SA] Presence of expensive FP instructions - Perform hoisting, change algorithm, use SVML or proper numerical library or perform value profiling (count the number of distinct input values). There are 1 issues (= instructions) costing 4 points each. | 4 |
| ○ | [SA] Presence of a large number of scalar integer instructions - Simplify loop structure, perform loop splitting or perform unroll and jam. This issue costs 2 points. | 2 |
| ►Control Flow Issues | 1 | |
| ○ | [SA] Presence of calls - Inline either by compiler or by hand and use SVML for libm calls. There are 1 issues (= calls) costing 1 point each. | 1 |
| ►Vectorization Roadblocks | 1001 | |
| ○ | [SA] Presence of calls - Inline either by compiler or by hand and use SVML for libm calls. There are 1 issues (= calls) costing 1 point each. | 1 |
| ○ | [SA] Too many paths (at least 1000 paths) - Simplify control structure. There are at least 1000 issues ( = paths) costing 1 point. | 1000 |
| ►Loop 1 - libggml-cpu.so | Execution Time: 0 % - Vectorization Ratio: 0.00 % - Vector Length Use: 9.23 % | |
| ►Loop Computation Issues | 2 | |
| ○ | [SA] Presence of a large number of scalar integer instructions - Simplify loop structure, perform loop splitting or perform unroll and jam. This issue costs 2 points. | 2 |