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exec - 2025-10-16 18:16:28 - MAQAO 2025.1.2

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Stylizer  

[ 0 / 9 ] Compilation options are not available

Compilation options are an important optimization leverage but ONE-View is not able to analyze them.

[ 4 / 4 ] Application profile is long enough (36.18 s)

To have good quality measurements, it is advised that the application profiling time is greater than 10 seconds.

[ 3 / 3 ] Host configuration allows retrieval of all necessary metrics.

[ 2 / 2 ] Application is correctly profiled ("Others" category represents 0.01 % of the execution time)

To have a representative profiling, it is advised that the category "Others" represents less than 20% of the execution time in order to analyze as much as possible of the user code

[ 1 / 1 ] Lstopo present. The Topology lstopo report will be generated.

Strategizer  

[ 0 / 4 ] Too little time of the experiment time spent in analyzed loops (11.22%)

If the time spent in analyzed loops is less than 30%, standard loop optimizations will have a limited impact on application performances.

[ 2 / 4 ] A significant amount of threads are idle (36.48%)

On average, more than 10% of observed threads are idle. Such threads are probably IO/sync waiting. Some hints: use faster filesystems to read/write data, improve parallel load balancing and/or scheduling.

[ 3 / 4 ] CPU activity is below 90% (85.77%)

CPU cores are idle more than 10% of time. Threads supposed to run on these cores are probably IO/sync waiting. Some hints: use faster filesystems to read/write data, improve parallel load balancing and/or scheduling.

[ 0 / 4 ] Loop profile is flat

No hotspot found in the application (greatest loop coverage is 3.14%), and the twenty hottest loops cumulated coverage is lower than 20% of the application profiled time (10.80%)

[ 0 / 4 ] Too little time of the experiment time spent in analyzed innermost loops (9.93%)

If the time spent in analyzed innermost loops is less than 15%, standard innermost loop optimizations such as vectorisation will have a limited impact on application performances.

[ 4 / 4 ] Affinity is good (92.75%)

Threads are not migrating to CPU cores: probably successfully pinned

[ 3 / 3 ] Less than 10% (0.00%) is spend in BLAS1 operations

It could be more efficient to inline by hand BLAS1 operations

[ 3 / 3 ] Functions mostly use all threads

Functions running on a reduced number of threads (typically sequential code) cover less than 10% of application walltime (6.92%)

[ 3 / 3 ] Cumulative Outermost/In between loops coverage (1.29%) lower than cumulative innermost loop coverage (9.93%)

Having cumulative Outermost/In between loops coverage greater than cumulative innermost loop coverage will make loop optimization more complex

[ 2 / 2 ] Less than 10% (0.00%) is spend in BLAS2 operations

BLAS2 calls usually could make a poor cache usage and could benefit from inlining.

[ 2 / 2 ] Less than 10% (0.06%) is spend in Libm/SVML (special functions)

Optimizer

Loop IDAnalysisPenalty Score
Loop 3017 - libggml-cpu.so+Execution Time: 3 % - Vectorization Ratio: 0.00 % - Vector Length Use: 0.00 %
Control Flow Issues+3
[SA] Several paths (3 paths) - Simplify control structure or force the compiler to use masked instructions. There are 3 issues ( = paths) costing 1 point each.3
Vectorization Roadblocks+3
[SA] Several paths (3 paths) - Simplify control structure or force the compiler to use masked instructions. There are 3 issues ( = paths) costing 1 point each.3
Loop 3018 - libggml-cpu.so+Execution Time: 1 % - Vectorization Ratio: 76.08 % - Vector Length Use: 29.63 %
Loop Computation Issues+4
[SA] Less than 10% of the FP ADD/SUB/MUL arithmetic operations are performed using FMA - Reorganize arithmetic expressions to exhibit potential for FMA. This issue costs 4 points.4
Control Flow Issues+5
[SA] Several paths (3 paths) - Simplify control structure or force the compiler to use masked instructions. There are 3 issues ( = paths) costing 1 point each.3
[SA] Non innermost loop (InBetween) - Collapse loop with innermost ones. This issue costs 2 points.2
Data Access Issues+104
[SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 3 issues ( = data accesses) costing 2 point each.6
[SA] Presence of special instructions executing on a single port (INSERT/EXTRACT, SHUFFLE/PERM, BROADCAST) - Simplify data access and try to get stride 1 access. There are 96 issues (= instructions) costing 1 point each.96
[SA] More than 20% of the loads are accessing the stack - Perform loop splitting to decrease pressure on registers. This issue costs 2 points.2
Vectorization Roadblocks+11
[SA] Several paths (3 paths) - Simplify control structure or force the compiler to use masked instructions. There are 3 issues ( = paths) costing 1 point each.3
[SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 3 issues ( = data accesses) costing 2 point each.6
[SA] Non innermost loop (InBetween) - Collapse loop with innermost ones. This issue costs 2 points.2
Inefficient Vectorization+96
[SA] Presence of special instructions executing on a single port (INSERT/EXTRACT, SHUFFLE/PERM, BROADCAST) - Simplify data access and try to get stride 1 access. There are 96 issues (= instructions) costing 1 point each.96
Loop 3325 - libggml-cpu.so+Execution Time: 0 % - Vectorization Ratio: 60.70 % - Vector Length Use: 29.66 %
Loop Computation Issues+4
[SA] Presence of expensive FP instructions - Perform hoisting, change algorithm, use SVML or proper numerical library or perform value profiling (count the number of distinct input values). There are 1 issues (= instructions) costing 4 points each.4
Control Flow Issues+3
[SA] Several paths (3 paths) - Simplify control structure or force the compiler to use masked instructions. There are 3 issues ( = paths) costing 1 point each.3
Data Access Issues+5
[SA] Inefficient vectorization: more than 10% of the vector loads instructions are unaligned - When allocating arrays, don’t forget to align them. There are 0 issues ( = arrays) costing 2 points each0
[SA] Presence of special instructions executing on a single port (INSERT/EXTRACT, SHUFFLE/PERM, BROADCAST) - Simplify data access and try to get stride 1 access. There are 5 issues (= instructions) costing 1 point each.5
Vectorization Roadblocks+3
[SA] Several paths (3 paths) - Simplify control structure or force the compiler to use masked instructions. There are 3 issues ( = paths) costing 1 point each.3
Inefficient Vectorization+5
[SA] Presence of special instructions executing on a single port (INSERT/EXTRACT, SHUFFLE/PERM, BROADCAST) - Simplify data access and try to get stride 1 access. There are 5 issues (= instructions) costing 1 point each.5
Loop 2078 - libggml-cpu.so+Execution Time: 0 % - Vectorization Ratio: 100.00 % - Vector Length Use: 50.00 %
Data Access Issues+0
[SA] Inefficient vectorization: more than 10% of the vector loads instructions are unaligned - When allocating arrays, don’t forget to align them. There are 0 issues ( = arrays) costing 2 points each0
Loop 2064 - libggml-cpu.soExecution Time: 0 % - Vectorization Ratio: 0.00 % - Vector Length Use: 6.25 %
Loop 386 - libggml-cpu.so+Execution Time: 0 % - Vectorization Ratio: 90.91 % - Vector Length Use: 38.76 %
Loop Computation Issues+2
[SA] Presence of a large number of scalar integer instructions - Simplify loop structure, perform loop splitting or perform unroll and jam. This issue costs 2 points.2
Data Access Issues+68
[SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 9 issues ( = data accesses) costing 2 point each.18
[SA] Presence of special instructions executing on a single port (INSERT/EXTRACT, BLEND/MERGE, SHUFFLE/PERM) - Simplify data access and try to get stride 1 access. There are 48 issues (= instructions) costing 1 point each.48
[SA] More than 20% of the loads are accessing the stack - Perform loop splitting to decrease pressure on registers. This issue costs 2 points.2
Vectorization Roadblocks+18
[SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 9 issues ( = data accesses) costing 2 point each.18
Inefficient Vectorization+48
[SA] Presence of special instructions executing on a single port (INSERT/EXTRACT, BLEND/MERGE, SHUFFLE/PERM) - Simplify data access and try to get stride 1 access. There are 48 issues (= instructions) costing 1 point each.48
Loop 6 - libggml-cpu.so+Execution Time: 0 % - Vectorization Ratio: 100.00 % - Vector Length Use: 100.00 %
Loop Computation Issues+5
[SA] Peel/tail loop, considered having a low iteration count - Perform full unroll. Force compiler to use masked instructions. This issue costs 5 points.5
Control Flow Issues+5
[SA] Peel/tail loop, considered having a low iteration count - Perform full unroll. Force compiler to use masked instructions. This issue costs 5 points.5
Loop 913 - libggml-cpu.so+Execution Time: 0 % - Vectorization Ratio: 0.00 % - Vector Length Use: 6.25 %
Loop Computation Issues+4
[SA] Less than 10% of the FP ADD/SUB/MUL arithmetic operations are performed using FMA - Reorganize arithmetic expressions to exhibit potential for FMA. This issue costs 4 points.4
Loop 1303 - libggml-cpu.so+Execution Time: 0 % - Vectorization Ratio: 88.58 % - Vector Length Use: 75.12 %
Control Flow Issues+2
[SA] Several paths (2 paths) - Simplify control structure or force the compiler to use masked instructions. There are 2 issues ( = paths) costing 1 point each.2
Data Access Issues+9
[SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 2 issues ( = data accesses) costing 2 point each.4
[SA] Presence of special instructions executing on a single port (INSERT/EXTRACT, SHUFFLE/PERM, BROADCAST) - Simplify data access and try to get stride 1 access. There are 5 issues (= instructions) costing 1 point each.5
Vectorization Roadblocks+6
[SA] Several paths (2 paths) - Simplify control structure or force the compiler to use masked instructions. There are 2 issues ( = paths) costing 1 point each.2
[SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 2 issues ( = data accesses) costing 2 point each.4
Inefficient Vectorization+7
[SA] Presence of special instructions executing on a single port (INSERT/EXTRACT, SHUFFLE/PERM, BROADCAST) - Simplify data access and try to get stride 1 access. There are 5 issues (= instructions) costing 1 point each.5
[SA] Inefficient vectorization: use of masked instructions - Simplify control structure. The issue costs 2 points.2
Loop 1299 - libggml-cpu.so+Execution Time: 0 % - Vectorization Ratio: 98.00 % - Vector Length Use: 98.13 %
Loop Computation Issues+4
[SA] Presence of expensive FP instructions - Perform hoisting, change algorithm, use SVML or proper numerical library or perform value profiling (count the number of distinct input values). There are 1 issues (= instructions) costing 4 points each.4
Control Flow Issues+2
[SA] Several paths (2 paths) - Simplify control structure or force the compiler to use masked instructions. There are 2 issues ( = paths) costing 1 point each.2
Data Access Issues+7
[SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 3 issues ( = data accesses) costing 2 point each.6
[SA] Presence of special instructions executing on a single port (BROADCAST) - Simplify data access and try to get stride 1 access. There are 1 issues (= instructions) costing 1 point each.1
Vectorization Roadblocks+8
[SA] Several paths (2 paths) - Simplify control structure or force the compiler to use masked instructions. There are 2 issues ( = paths) costing 1 point each.2
[SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 3 issues ( = data accesses) costing 2 point each.6
Inefficient Vectorization+3
[SA] Presence of special instructions executing on a single port (BROADCAST) - Simplify data access and try to get stride 1 access. There are 1 issues (= instructions) costing 1 point each.1
[SA] Inefficient vectorization: use of masked instructions - Simplify control structure. The issue costs 2 points.2

Stylizer  

[ 0 / 9 ] Compilation options are not available

Compilation options are an important optimization leverage but ONE-View is not able to analyze them.

[ 4 / 4 ] Application profile is long enough (31.71 s)

To have good quality measurements, it is advised that the application profiling time is greater than 10 seconds.

[ 3 / 3 ] Host configuration allows retrieval of all necessary metrics.

[ 2 / 2 ] Application is correctly profiled ("Others" category represents 0.00 % of the execution time)

To have a representative profiling, it is advised that the category "Others" represents less than 20% of the execution time in order to analyze as much as possible of the user code

[ 1 / 1 ] Lstopo present. The Topology lstopo report will be generated.

Strategizer  

[ 0 / 4 ] Too little time of the experiment time spent in analyzed loops (3.44%)

If the time spent in analyzed loops is less than 30%, standard loop optimizations will have a limited impact on application performances.

[ 4 / 4 ] Threads activity is good

On average, more than 758.05% of observed threads are actually active

[ 4 / 4 ] CPU activity is good

CPU cores are active 92.93% of time

[ 0 / 4 ] Loop profile is flat

No hotspot found in the application (greatest loop coverage is 1.06%), and the twenty hottest loops cumulated coverage is lower than 20% of the application profiled time (3.36%)

[ 0 / 4 ] Too little time of the experiment time spent in analyzed innermost loops (3.28%)

If the time spent in analyzed innermost loops is less than 15%, standard innermost loop optimizations such as vectorisation will have a limited impact on application performances.

[ 4 / 4 ] Affinity is good (98.62%)

Threads are not migrating to CPU cores: probably successfully pinned

[ 3 / 3 ] Less than 10% (0.00%) is spend in BLAS1 operations

It could be more efficient to inline by hand BLAS1 operations

[ 3 / 3 ] Functions mostly use all threads

Functions running on a reduced number of threads (typically sequential code) cover less than 10% of application walltime (8.58%)

[ 3 / 3 ] Cumulative Outermost/In between loops coverage (0.15%) lower than cumulative innermost loop coverage (3.28%)

Having cumulative Outermost/In between loops coverage greater than cumulative innermost loop coverage will make loop optimization more complex

[ 2 / 2 ] Less than 10% (0.00%) is spend in BLAS2 operations

BLAS2 calls usually could make a poor cache usage and could benefit from inlining.

[ 2 / 2 ] Less than 10% (0.07%) is spend in Libm/SVML (special functions)

Optimizer

Loop IDAnalysisPenalty Score
Loop 4 - libggml-cpu.so+Execution Time: 1 % - Vectorization Ratio: 9.09 % - Vector Length Use: 8.52 %
Loop Computation Issues+2
[SA] Presence of a large number of scalar integer instructions - Simplify loop structure, perform loop splitting or perform unroll and jam. This issue costs 2 points.2
Control Flow Issues+2
[SA] Several paths (2 paths) - Simplify control structure or force the compiler to use masked instructions. There are 2 issues ( = paths) costing 1 point each.2
Vectorization Roadblocks+2
[SA] Several paths (2 paths) - Simplify control structure or force the compiler to use masked instructions. There are 2 issues ( = paths) costing 1 point each.2
Loop 3065 - libggml-cpu.so+Execution Time: 1 % - Vectorization Ratio: 0.00 % - Vector Length Use: 0.00 %
Control Flow Issues+3
[SA] Several paths (3 paths) - Simplify control structure or force the compiler to use masked instructions. There are 3 issues ( = paths) costing 1 point each.3
Vectorization Roadblocks+3
[SA] Several paths (3 paths) - Simplify control structure or force the compiler to use masked instructions. There are 3 issues ( = paths) costing 1 point each.3
Loop 97 - libggml-cpu.so+Execution Time: 0 % - Vectorization Ratio: 0.00 % - Vector Length Use: 11.38 %
Control Flow Issues+21
[SA] Presence of calls - Inline either by compiler or by hand and use SVML for libm calls. There are 1 issues (= calls) costing 1 point each.1
[SA] Too many paths (16 paths) - Simplify control structure. There are 16 issues ( = paths) costing 1 point each with a malus of 4 points.20
Data Access Issues+2
[SA] More than 20% of the loads are accessing the stack - Perform loop splitting to decrease pressure on registers. This issue costs 2 points.2
Vectorization Roadblocks+21
[SA] Presence of calls - Inline either by compiler or by hand and use SVML for libm calls. There are 1 issues (= calls) costing 1 point each.1
[SA] Too many paths (16 paths) - Simplify control structure. There are 16 issues ( = paths) costing 1 point each with a malus of 4 points.20
Loop 2078 - libggml-cpu.so+Execution Time: 0 % - Vectorization Ratio: 100.00 % - Vector Length Use: 50.00 %
Data Access Issues+0
[SA] Inefficient vectorization: more than 10% of the vector loads instructions are unaligned - When allocating arrays, don’t forget to align them. There are 0 issues ( = arrays) costing 2 points each0
Loop 3066 - libggml-cpu.so+Execution Time: 0 % - Vectorization Ratio: 76.38 % - Vector Length Use: 29.70 %
Loop Computation Issues+4
[SA] Less than 10% of the FP ADD/SUB/MUL arithmetic operations are performed using FMA - Reorganize arithmetic expressions to exhibit potential for FMA. This issue costs 4 points.4
Control Flow Issues+5
[SA] Several paths (3 paths) - Simplify control structure or force the compiler to use masked instructions. There are 3 issues ( = paths) costing 1 point each.3
[SA] Non innermost loop (InBetween) - Collapse loop with innermost ones. This issue costs 2 points.2
Data Access Issues+102
[SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 2 issues ( = data accesses) costing 2 point each.4
[SA] Presence of special instructions executing on a single port (INSERT/EXTRACT, SHUFFLE/PERM, BROADCAST) - Simplify data access and try to get stride 1 access. There are 96 issues (= instructions) costing 1 point each.96
[SA] More than 20% of the loads are accessing the stack - Perform loop splitting to decrease pressure on registers. This issue costs 2 points.2
Vectorization Roadblocks+9
[SA] Several paths (3 paths) - Simplify control structure or force the compiler to use masked instructions. There are 3 issues ( = paths) costing 1 point each.3
[SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 2 issues ( = data accesses) costing 2 point each.4
[SA] Non innermost loop (InBetween) - Collapse loop with innermost ones. This issue costs 2 points.2
Inefficient Vectorization+96
[SA] Presence of special instructions executing on a single port (INSERT/EXTRACT, SHUFFLE/PERM, BROADCAST) - Simplify data access and try to get stride 1 access. There are 96 issues (= instructions) costing 1 point each.96
Loop 386 - libggml-cpu.so+Execution Time: 0 % - Vectorization Ratio: 90.91 % - Vector Length Use: 38.76 %
Loop Computation Issues+2
[SA] Presence of a large number of scalar integer instructions - Simplify loop structure, perform loop splitting or perform unroll and jam. This issue costs 2 points.2
Data Access Issues+68
[SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 9 issues ( = data accesses) costing 2 point each.18
[SA] Presence of special instructions executing on a single port (INSERT/EXTRACT, BLEND/MERGE, SHUFFLE/PERM) - Simplify data access and try to get stride 1 access. There are 48 issues (= instructions) costing 1 point each.48
[SA] More than 20% of the loads are accessing the stack - Perform loop splitting to decrease pressure on registers. This issue costs 2 points.2
Vectorization Roadblocks+18
[SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 9 issues ( = data accesses) costing 2 point each.18
Inefficient Vectorization+48
[SA] Presence of special instructions executing on a single port (INSERT/EXTRACT, BLEND/MERGE, SHUFFLE/PERM) - Simplify data access and try to get stride 1 access. There are 48 issues (= instructions) costing 1 point each.48
Loop 3325 - libggml-cpu.so+Execution Time: 0 % - Vectorization Ratio: 60.70 % - Vector Length Use: 29.66 %
Loop Computation Issues+4
[SA] Presence of expensive FP instructions - Perform hoisting, change algorithm, use SVML or proper numerical library or perform value profiling (count the number of distinct input values). There are 1 issues (= instructions) costing 4 points each.4
Control Flow Issues+3
[SA] Several paths (3 paths) - Simplify control structure or force the compiler to use masked instructions. There are 3 issues ( = paths) costing 1 point each.3
Data Access Issues+5
[SA] Inefficient vectorization: more than 10% of the vector loads instructions are unaligned - When allocating arrays, don’t forget to align them. There are 0 issues ( = arrays) costing 2 points each0
[SA] Presence of special instructions executing on a single port (INSERT/EXTRACT, SHUFFLE/PERM, BROADCAST) - Simplify data access and try to get stride 1 access. There are 5 issues (= instructions) costing 1 point each.5
Vectorization Roadblocks+3
[SA] Several paths (3 paths) - Simplify control structure or force the compiler to use masked instructions. There are 3 issues ( = paths) costing 1 point each.3
Inefficient Vectorization+5
[SA] Presence of special instructions executing on a single port (INSERT/EXTRACT, SHUFFLE/PERM, BROADCAST) - Simplify data access and try to get stride 1 access. There are 5 issues (= instructions) costing 1 point each.5
Loop 1820 - libggml-cpu.so+Execution Time: 0 % - Vectorization Ratio: 100.00 % - Vector Length Use: 31.25 %
Loop Computation Issues+4
[SA] Less than 10% of the FP ADD/SUB/MUL arithmetic operations are performed using FMA - Reorganize arithmetic expressions to exhibit potential for FMA. This issue costs 4 points.4
Loop 2064 - libggml-cpu.soExecution Time: 0 % - Vectorization Ratio: 0.00 % - Vector Length Use: 6.25 %
Loop 913 - libggml-cpu.so+Execution Time: 0 % - Vectorization Ratio: 0.00 % - Vector Length Use: 6.25 %
Loop Computation Issues+4
[SA] Less than 10% of the FP ADD/SUB/MUL arithmetic operations are performed using FMA - Reorganize arithmetic expressions to exhibit potential for FMA. This issue costs 4 points.4

Stylizer  

[ 0 / 9 ] Compilation options are not available

Compilation options are an important optimization leverage but ONE-View is not able to analyze them.

[ 4 / 4 ] Application profile is long enough (30.35 s)

To have good quality measurements, it is advised that the application profiling time is greater than 10 seconds.

[ 3 / 3 ] Host configuration allows retrieval of all necessary metrics.

[ 2 / 2 ] Application is correctly profiled ("Others" category represents 0.00 % of the execution time)

To have a representative profiling, it is advised that the category "Others" represents less than 20% of the execution time in order to analyze as much as possible of the user code

[ 1 / 1 ] Lstopo present. The Topology lstopo report will be generated.

Strategizer  

[ 0 / 4 ] Too little time of the experiment time spent in analyzed loops (3.46%)

If the time spent in analyzed loops is less than 30%, standard loop optimizations will have a limited impact on application performances.

[ 4 / 4 ] Threads activity is good

On average, more than 996.38% of observed threads are actually active

[ 4 / 4 ] CPU activity is good

CPU cores are active 94.72% of time

[ 0 / 4 ] Loop profile is flat

No hotspot found in the application (greatest loop coverage is 1.01%), and the twenty hottest loops cumulated coverage is lower than 20% of the application profiled time (3.40%)

[ 0 / 4 ] Too little time of the experiment time spent in analyzed innermost loops (3.34%)

If the time spent in analyzed innermost loops is less than 15%, standard innermost loop optimizations such as vectorisation will have a limited impact on application performances.

[ 4 / 4 ] Affinity is good (98.71%)

Threads are not migrating to CPU cores: probably successfully pinned

[ 3 / 3 ] Less than 10% (0.00%) is spend in BLAS1 operations

It could be more efficient to inline by hand BLAS1 operations

[ 3 / 3 ] Functions mostly use all threads

Functions running on a reduced number of threads (typically sequential code) cover less than 10% of application walltime (8.06%)

[ 3 / 3 ] Cumulative Outermost/In between loops coverage (0.12%) lower than cumulative innermost loop coverage (3.34%)

Having cumulative Outermost/In between loops coverage greater than cumulative innermost loop coverage will make loop optimization more complex

[ 2 / 2 ] Less than 10% (0.00%) is spend in BLAS2 operations

BLAS2 calls usually could make a poor cache usage and could benefit from inlining.

[ 2 / 2 ] Less than 10% (0.07%) is spend in Libm/SVML (special functions)

Optimizer

Loop IDAnalysisPenalty Score
Loop 97 - libggml-cpu.so+Execution Time: 1 % - Vectorization Ratio: 0.00 % - Vector Length Use: 11.38 %
Control Flow Issues+21
[SA] Presence of calls - Inline either by compiler or by hand and use SVML for libm calls. There are 1 issues (= calls) costing 1 point each.1
[SA] Too many paths (16 paths) - Simplify control structure. There are 16 issues ( = paths) costing 1 point each with a malus of 4 points.20
Data Access Issues+2
[SA] More than 20% of the loads are accessing the stack - Perform loop splitting to decrease pressure on registers. This issue costs 2 points.2
Vectorization Roadblocks+21
[SA] Presence of calls - Inline either by compiler or by hand and use SVML for libm calls. There are 1 issues (= calls) costing 1 point each.1
[SA] Too many paths (16 paths) - Simplify control structure. There are 16 issues ( = paths) costing 1 point each with a malus of 4 points.20
Loop 3065 - libggml-cpu.so+Execution Time: 0 % - Vectorization Ratio: 0.00 % - Vector Length Use: 0.00 %
Control Flow Issues+3
[SA] Several paths (3 paths) - Simplify control structure or force the compiler to use masked instructions. There are 3 issues ( = paths) costing 1 point each.3
Vectorization Roadblocks+3
[SA] Several paths (3 paths) - Simplify control structure or force the compiler to use masked instructions. There are 3 issues ( = paths) costing 1 point each.3
Loop 4 - libggml-cpu.so+Execution Time: 0 % - Vectorization Ratio: 9.09 % - Vector Length Use: 8.52 %
Loop Computation Issues+2
[SA] Presence of a large number of scalar integer instructions - Simplify loop structure, perform loop splitting or perform unroll and jam. This issue costs 2 points.2
Control Flow Issues+2
[SA] Several paths (2 paths) - Simplify control structure or force the compiler to use masked instructions. There are 2 issues ( = paths) costing 1 point each.2
Vectorization Roadblocks+2
[SA] Several paths (2 paths) - Simplify control structure or force the compiler to use masked instructions. There are 2 issues ( = paths) costing 1 point each.2
Loop 2078 - libggml-cpu.so+Execution Time: 0 % - Vectorization Ratio: 100.00 % - Vector Length Use: 50.00 %
Data Access Issues+0
[SA] Inefficient vectorization: more than 10% of the vector loads instructions are unaligned - When allocating arrays, don’t forget to align them. There are 0 issues ( = arrays) costing 2 points each0
Loop 386 - libggml-cpu.so+Execution Time: 0 % - Vectorization Ratio: 90.91 % - Vector Length Use: 38.76 %
Loop Computation Issues+2
[SA] Presence of a large number of scalar integer instructions - Simplify loop structure, perform loop splitting or perform unroll and jam. This issue costs 2 points.2
Data Access Issues+68
[SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 9 issues ( = data accesses) costing 2 point each.18
[SA] Presence of special instructions executing on a single port (INSERT/EXTRACT, BLEND/MERGE, SHUFFLE/PERM) - Simplify data access and try to get stride 1 access. There are 48 issues (= instructions) costing 1 point each.48
[SA] More than 20% of the loads are accessing the stack - Perform loop splitting to decrease pressure on registers. This issue costs 2 points.2
Vectorization Roadblocks+18
[SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 9 issues ( = data accesses) costing 2 point each.18
Inefficient Vectorization+48
[SA] Presence of special instructions executing on a single port (INSERT/EXTRACT, BLEND/MERGE, SHUFFLE/PERM) - Simplify data access and try to get stride 1 access. There are 48 issues (= instructions) costing 1 point each.48
Loop 3066 - libggml-cpu.so+Execution Time: 0 % - Vectorization Ratio: 76.38 % - Vector Length Use: 29.70 %
Loop Computation Issues+4
[SA] Less than 10% of the FP ADD/SUB/MUL arithmetic operations are performed using FMA - Reorganize arithmetic expressions to exhibit potential for FMA. This issue costs 4 points.4
Control Flow Issues+5
[SA] Several paths (3 paths) - Simplify control structure or force the compiler to use masked instructions. There are 3 issues ( = paths) costing 1 point each.3
[SA] Non innermost loop (InBetween) - Collapse loop with innermost ones. This issue costs 2 points.2
Data Access Issues+102
[SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 2 issues ( = data accesses) costing 2 point each.4
[SA] Presence of special instructions executing on a single port (INSERT/EXTRACT, SHUFFLE/PERM, BROADCAST) - Simplify data access and try to get stride 1 access. There are 96 issues (= instructions) costing 1 point each.96
[SA] More than 20% of the loads are accessing the stack - Perform loop splitting to decrease pressure on registers. This issue costs 2 points.2
Vectorization Roadblocks+9
[SA] Several paths (3 paths) - Simplify control structure or force the compiler to use masked instructions. There are 3 issues ( = paths) costing 1 point each.3
[SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 2 issues ( = data accesses) costing 2 point each.4
[SA] Non innermost loop (InBetween) - Collapse loop with innermost ones. This issue costs 2 points.2
Inefficient Vectorization+96
[SA] Presence of special instructions executing on a single port (INSERT/EXTRACT, SHUFFLE/PERM, BROADCAST) - Simplify data access and try to get stride 1 access. There are 96 issues (= instructions) costing 1 point each.96
Loop 1820 - libggml-cpu.so+Execution Time: 0 % - Vectorization Ratio: 100.00 % - Vector Length Use: 31.25 %
Loop Computation Issues+4
[SA] Less than 10% of the FP ADD/SUB/MUL arithmetic operations are performed using FMA - Reorganize arithmetic expressions to exhibit potential for FMA. This issue costs 4 points.4
Loop 3325 - libggml-cpu.so+Execution Time: 0 % - Vectorization Ratio: 60.70 % - Vector Length Use: 29.66 %
Loop Computation Issues+4
[SA] Presence of expensive FP instructions - Perform hoisting, change algorithm, use SVML or proper numerical library or perform value profiling (count the number of distinct input values). There are 1 issues (= instructions) costing 4 points each.4
Control Flow Issues+3
[SA] Several paths (3 paths) - Simplify control structure or force the compiler to use masked instructions. There are 3 issues ( = paths) costing 1 point each.3
Data Access Issues+5
[SA] Inefficient vectorization: more than 10% of the vector loads instructions are unaligned - When allocating arrays, don’t forget to align them. There are 0 issues ( = arrays) costing 2 points each0
[SA] Presence of special instructions executing on a single port (INSERT/EXTRACT, SHUFFLE/PERM, BROADCAST) - Simplify data access and try to get stride 1 access. There are 5 issues (= instructions) costing 1 point each.5
Vectorization Roadblocks+3
[SA] Several paths (3 paths) - Simplify control structure or force the compiler to use masked instructions. There are 3 issues ( = paths) costing 1 point each.3
Inefficient Vectorization+5
[SA] Presence of special instructions executing on a single port (INSERT/EXTRACT, SHUFFLE/PERM, BROADCAST) - Simplify data access and try to get stride 1 access. There are 5 issues (= instructions) costing 1 point each.5
Loop 2075 - libggml-cpu.so+Execution Time: 0 % - Vectorization Ratio: 100.00 % - Vector Length Use: 100.00 %
Loop Computation Issues+4
[SA] Less than 10% of the FP ADD/SUB/MUL arithmetic operations are performed using FMA - Reorganize arithmetic expressions to exhibit potential for FMA. This issue costs 4 points.4
Loop 2064 - libggml-cpu.soExecution Time: 0 % - Vectorization Ratio: 0.00 % - Vector Length Use: 6.25 %

Stylizer  

[ 0 / 9 ] Compilation options are not available

Compilation options are an important optimization leverage but ONE-View is not able to analyze them.

[ 4 / 4 ] Application profile is long enough (29.91 s)

To have good quality measurements, it is advised that the application profiling time is greater than 10 seconds.

[ 3 / 3 ] Host configuration allows retrieval of all necessary metrics.

[ 2 / 2 ] Application is correctly profiled ("Others" category represents 0.00 % of the execution time)

To have a representative profiling, it is advised that the category "Others" represents less than 20% of the execution time in order to analyze as much as possible of the user code

[ 1 / 1 ] Lstopo present. The Topology lstopo report will be generated.

Strategizer  

[ 0 / 4 ] Too little time of the experiment time spent in analyzed loops (3.06%)

If the time spent in analyzed loops is less than 30%, standard loop optimizations will have a limited impact on application performances.

[ 4 / 4 ] Threads activity is good

On average, more than 1244.00% of observed threads are actually active

[ 4 / 4 ] CPU activity is good

CPU cores are active 94.62% of time

[ 0 / 4 ] Loop profile is flat

No hotspot found in the application (greatest loop coverage is 1.34%), and the twenty hottest loops cumulated coverage is lower than 20% of the application profiled time (3.00%)

[ 0 / 4 ] Too little time of the experiment time spent in analyzed innermost loops (2.96%)

If the time spent in analyzed innermost loops is less than 15%, standard innermost loop optimizations such as vectorisation will have a limited impact on application performances.

[ 4 / 4 ] Affinity is good (98.51%)

Threads are not migrating to CPU cores: probably successfully pinned

[ 3 / 3 ] Less than 10% (0.00%) is spend in BLAS1 operations

It could be more efficient to inline by hand BLAS1 operations

[ 3 / 3 ] Functions mostly use all threads

Functions running on a reduced number of threads (typically sequential code) cover less than 10% of application walltime (8.31%)

[ 3 / 3 ] Cumulative Outermost/In between loops coverage (0.10%) lower than cumulative innermost loop coverage (2.96%)

Having cumulative Outermost/In between loops coverage greater than cumulative innermost loop coverage will make loop optimization more complex

[ 2 / 2 ] Less than 10% (0.00%) is spend in BLAS2 operations

BLAS2 calls usually could make a poor cache usage and could benefit from inlining.

[ 2 / 2 ] Less than 10% (0.08%) is spend in Libm/SVML (special functions)

Optimizer

Loop IDAnalysisPenalty Score
Loop 97 - libggml-cpu.so+Execution Time: 1 % - Vectorization Ratio: 0.00 % - Vector Length Use: 11.38 %
Control Flow Issues+21
[SA] Presence of calls - Inline either by compiler or by hand and use SVML for libm calls. There are 1 issues (= calls) costing 1 point each.1
[SA] Too many paths (16 paths) - Simplify control structure. There are 16 issues ( = paths) costing 1 point each with a malus of 4 points.20
Data Access Issues+2
[SA] More than 20% of the loads are accessing the stack - Perform loop splitting to decrease pressure on registers. This issue costs 2 points.2
Vectorization Roadblocks+21
[SA] Presence of calls - Inline either by compiler or by hand and use SVML for libm calls. There are 1 issues (= calls) costing 1 point each.1
[SA] Too many paths (16 paths) - Simplify control structure. There are 16 issues ( = paths) costing 1 point each with a malus of 4 points.20
Loop 3065 - libggml-cpu.so+Execution Time: 0 % - Vectorization Ratio: 0.00 % - Vector Length Use: 0.00 %
Control Flow Issues+3
[SA] Several paths (3 paths) - Simplify control structure or force the compiler to use masked instructions. There are 3 issues ( = paths) costing 1 point each.3
Vectorization Roadblocks+3
[SA] Several paths (3 paths) - Simplify control structure or force the compiler to use masked instructions. There are 3 issues ( = paths) costing 1 point each.3
Loop 4 - libggml-cpu.so+Execution Time: 0 % - Vectorization Ratio: 9.09 % - Vector Length Use: 8.52 %
Loop Computation Issues+2
[SA] Presence of a large number of scalar integer instructions - Simplify loop structure, perform loop splitting or perform unroll and jam. This issue costs 2 points.2
Control Flow Issues+2
[SA] Several paths (2 paths) - Simplify control structure or force the compiler to use masked instructions. There are 2 issues ( = paths) costing 1 point each.2
Vectorization Roadblocks+2
[SA] Several paths (2 paths) - Simplify control structure or force the compiler to use masked instructions. There are 2 issues ( = paths) costing 1 point each.2
Loop 2078 - libggml-cpu.so+Execution Time: 0 % - Vectorization Ratio: 100.00 % - Vector Length Use: 50.00 %
Data Access Issues+0
[SA] Inefficient vectorization: more than 10% of the vector loads instructions are unaligned - When allocating arrays, don’t forget to align them. There are 0 issues ( = arrays) costing 2 points each0
Loop 386 - libggml-cpu.so+Execution Time: 0 % - Vectorization Ratio: 90.91 % - Vector Length Use: 38.76 %
Loop Computation Issues+2
[SA] Presence of a large number of scalar integer instructions - Simplify loop structure, perform loop splitting or perform unroll and jam. This issue costs 2 points.2
Data Access Issues+68
[SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 9 issues ( = data accesses) costing 2 point each.18
[SA] Presence of special instructions executing on a single port (INSERT/EXTRACT, BLEND/MERGE, SHUFFLE/PERM) - Simplify data access and try to get stride 1 access. There are 48 issues (= instructions) costing 1 point each.48
[SA] More than 20% of the loads are accessing the stack - Perform loop splitting to decrease pressure on registers. This issue costs 2 points.2
Vectorization Roadblocks+18
[SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 9 issues ( = data accesses) costing 2 point each.18
Inefficient Vectorization+48
[SA] Presence of special instructions executing on a single port (INSERT/EXTRACT, BLEND/MERGE, SHUFFLE/PERM) - Simplify data access and try to get stride 1 access. There are 48 issues (= instructions) costing 1 point each.48
Loop 3066 - libggml-cpu.so+Execution Time: 0 % - Vectorization Ratio: 76.38 % - Vector Length Use: 29.70 %
Loop Computation Issues+4
[SA] Less than 10% of the FP ADD/SUB/MUL arithmetic operations are performed using FMA - Reorganize arithmetic expressions to exhibit potential for FMA. This issue costs 4 points.4
Control Flow Issues+5
[SA] Several paths (3 paths) - Simplify control structure or force the compiler to use masked instructions. There are 3 issues ( = paths) costing 1 point each.3
[SA] Non innermost loop (InBetween) - Collapse loop with innermost ones. This issue costs 2 points.2
Data Access Issues+102
[SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 2 issues ( = data accesses) costing 2 point each.4
[SA] Presence of special instructions executing on a single port (INSERT/EXTRACT, SHUFFLE/PERM, BROADCAST) - Simplify data access and try to get stride 1 access. There are 96 issues (= instructions) costing 1 point each.96
[SA] More than 20% of the loads are accessing the stack - Perform loop splitting to decrease pressure on registers. This issue costs 2 points.2
Vectorization Roadblocks+9
[SA] Several paths (3 paths) - Simplify control structure or force the compiler to use masked instructions. There are 3 issues ( = paths) costing 1 point each.3
[SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 2 issues ( = data accesses) costing 2 point each.4
[SA] Non innermost loop (InBetween) - Collapse loop with innermost ones. This issue costs 2 points.2
Inefficient Vectorization+96
[SA] Presence of special instructions executing on a single port (INSERT/EXTRACT, SHUFFLE/PERM, BROADCAST) - Simplify data access and try to get stride 1 access. There are 96 issues (= instructions) costing 1 point each.96
Loop 1820 - libggml-cpu.so+Execution Time: 0 % - Vectorization Ratio: 100.00 % - Vector Length Use: 31.25 %
Loop Computation Issues+4
[SA] Less than 10% of the FP ADD/SUB/MUL arithmetic operations are performed using FMA - Reorganize arithmetic expressions to exhibit potential for FMA. This issue costs 4 points.4
Loop 3325 - libggml-cpu.so+Execution Time: 0 % - Vectorization Ratio: 60.70 % - Vector Length Use: 29.66 %
Loop Computation Issues+4
[SA] Presence of expensive FP instructions - Perform hoisting, change algorithm, use SVML or proper numerical library or perform value profiling (count the number of distinct input values). There are 1 issues (= instructions) costing 4 points each.4
Control Flow Issues+3
[SA] Several paths (3 paths) - Simplify control structure or force the compiler to use masked instructions. There are 3 issues ( = paths) costing 1 point each.3
Data Access Issues+5
[SA] Inefficient vectorization: more than 10% of the vector loads instructions are unaligned - When allocating arrays, don’t forget to align them. There are 0 issues ( = arrays) costing 2 points each0
[SA] Presence of special instructions executing on a single port (INSERT/EXTRACT, SHUFFLE/PERM, BROADCAST) - Simplify data access and try to get stride 1 access. There are 5 issues (= instructions) costing 1 point each.5
Vectorization Roadblocks+3
[SA] Several paths (3 paths) - Simplify control structure or force the compiler to use masked instructions. There are 3 issues ( = paths) costing 1 point each.3
Inefficient Vectorization+5
[SA] Presence of special instructions executing on a single port (INSERT/EXTRACT, SHUFFLE/PERM, BROADCAST) - Simplify data access and try to get stride 1 access. There are 5 issues (= instructions) costing 1 point each.5
Loop 2075 - libggml-cpu.so+Execution Time: 0 % - Vectorization Ratio: 100.00 % - Vector Length Use: 100.00 %
Loop Computation Issues+4
[SA] Less than 10% of the FP ADD/SUB/MUL arithmetic operations are performed using FMA - Reorganize arithmetic expressions to exhibit potential for FMA. This issue costs 4 points.4
Loop 712 - libggml-cpu.soExecution Time: 0 % - Vectorization Ratio: 0.00 % - Vector Length Use: 0.00 %

Stylizer  

[ 0 / 9 ] Compilation options are not available

Compilation options are an important optimization leverage but ONE-View is not able to analyze them.

[ 4 / 4 ] Application profile is long enough (30.96 s)

To have good quality measurements, it is advised that the application profiling time is greater than 10 seconds.

[ 3 / 3 ] Host configuration allows retrieval of all necessary metrics.

[ 2 / 2 ] Application is correctly profiled ("Others" category represents 0.00 % of the execution time)

To have a representative profiling, it is advised that the category "Others" represents less than 20% of the execution time in order to analyze as much as possible of the user code

[ 1 / 1 ] Lstopo present. The Topology lstopo report will be generated.

Strategizer  

[ 0 / 4 ] Too little time of the experiment time spent in analyzed loops (2.92%)

If the time spent in analyzed loops is less than 30%, standard loop optimizations will have a limited impact on application performances.

[ 4 / 4 ] Threads activity is good

On average, more than 1337.43% of observed threads are actually active

[ 4 / 4 ] CPU activity is good

CPU cores are active 93.54% of time

[ 0 / 4 ] Loop profile is flat

No hotspot found in the application (greatest loop coverage is 1.40%), and the twenty hottest loops cumulated coverage is lower than 20% of the application profiled time (2.87%)

[ 0 / 4 ] Too little time of the experiment time spent in analyzed innermost loops (2.83%)

If the time spent in analyzed innermost loops is less than 15%, standard innermost loop optimizations such as vectorisation will have a limited impact on application performances.

[ 4 / 4 ] Affinity is good (98.67%)

Threads are not migrating to CPU cores: probably successfully pinned

[ 3 / 3 ] Less than 10% (0.00%) is spend in BLAS1 operations

It could be more efficient to inline by hand BLAS1 operations

[ 3 / 3 ] Functions mostly use all threads

Functions running on a reduced number of threads (typically sequential code) cover less than 10% of application walltime (8.23%)

[ 3 / 3 ] Cumulative Outermost/In between loops coverage (0.09%) lower than cumulative innermost loop coverage (2.83%)

Having cumulative Outermost/In between loops coverage greater than cumulative innermost loop coverage will make loop optimization more complex

[ 2 / 2 ] Less than 10% (0.00%) is spend in BLAS2 operations

BLAS2 calls usually could make a poor cache usage and could benefit from inlining.

[ 2 / 2 ] Less than 10% (0.04%) is spend in Libm/SVML (special functions)

Optimizer

Loop IDAnalysisPenalty Score
Loop 97 - libggml-cpu.so+Execution Time: 1 % - Vectorization Ratio: 0.00 % - Vector Length Use: 11.38 %
Control Flow Issues+21
[SA] Presence of calls - Inline either by compiler or by hand and use SVML for libm calls. There are 1 issues (= calls) costing 1 point each.1
[SA] Too many paths (16 paths) - Simplify control structure. There are 16 issues ( = paths) costing 1 point each with a malus of 4 points.20
Data Access Issues+2
[SA] More than 20% of the loads are accessing the stack - Perform loop splitting to decrease pressure on registers. This issue costs 2 points.2
Vectorization Roadblocks+21
[SA] Presence of calls - Inline either by compiler or by hand and use SVML for libm calls. There are 1 issues (= calls) costing 1 point each.1
[SA] Too many paths (16 paths) - Simplify control structure. There are 16 issues ( = paths) costing 1 point each with a malus of 4 points.20
Loop 3065 - libggml-cpu.so+Execution Time: 0 % - Vectorization Ratio: 0.00 % - Vector Length Use: 0.00 %
Control Flow Issues+3
[SA] Several paths (3 paths) - Simplify control structure or force the compiler to use masked instructions. There are 3 issues ( = paths) costing 1 point each.3
Vectorization Roadblocks+3
[SA] Several paths (3 paths) - Simplify control structure or force the compiler to use masked instructions. There are 3 issues ( = paths) costing 1 point each.3
Loop 4 - libggml-cpu.so+Execution Time: 0 % - Vectorization Ratio: 9.09 % - Vector Length Use: 8.52 %
Loop Computation Issues+2
[SA] Presence of a large number of scalar integer instructions - Simplify loop structure, perform loop splitting or perform unroll and jam. This issue costs 2 points.2
Control Flow Issues+2
[SA] Several paths (2 paths) - Simplify control structure or force the compiler to use masked instructions. There are 2 issues ( = paths) costing 1 point each.2
Vectorization Roadblocks+2
[SA] Several paths (2 paths) - Simplify control structure or force the compiler to use masked instructions. There are 2 issues ( = paths) costing 1 point each.2
Loop 2078 - libggml-cpu.so+Execution Time: 0 % - Vectorization Ratio: 100.00 % - Vector Length Use: 50.00 %
Data Access Issues+0
[SA] Inefficient vectorization: more than 10% of the vector loads instructions are unaligned - When allocating arrays, don’t forget to align them. There are 0 issues ( = arrays) costing 2 points each0
Loop 386 - libggml-cpu.so+Execution Time: 0 % - Vectorization Ratio: 90.91 % - Vector Length Use: 38.76 %
Loop Computation Issues+2
[SA] Presence of a large number of scalar integer instructions - Simplify loop structure, perform loop splitting or perform unroll and jam. This issue costs 2 points.2
Data Access Issues+68
[SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 9 issues ( = data accesses) costing 2 point each.18
[SA] Presence of special instructions executing on a single port (INSERT/EXTRACT, BLEND/MERGE, SHUFFLE/PERM) - Simplify data access and try to get stride 1 access. There are 48 issues (= instructions) costing 1 point each.48
[SA] More than 20% of the loads are accessing the stack - Perform loop splitting to decrease pressure on registers. This issue costs 2 points.2
Vectorization Roadblocks+18
[SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 9 issues ( = data accesses) costing 2 point each.18
Inefficient Vectorization+48
[SA] Presence of special instructions executing on a single port (INSERT/EXTRACT, BLEND/MERGE, SHUFFLE/PERM) - Simplify data access and try to get stride 1 access. There are 48 issues (= instructions) costing 1 point each.48
Loop 815 - libggml-cpu.so+Execution Time: 0 % - Vectorization Ratio: 0.00 % - Vector Length Use: 6.25 %
Loop Computation Issues+4
[SA] Less than 10% of the FP ADD/SUB/MUL arithmetic operations are performed using FMA - Reorganize arithmetic expressions to exhibit potential for FMA. This issue costs 4 points.4
Loop 1820 - libggml-cpu.so+Execution Time: 0 % - Vectorization Ratio: 100.00 % - Vector Length Use: 31.25 %
Loop Computation Issues+4
[SA] Less than 10% of the FP ADD/SUB/MUL arithmetic operations are performed using FMA - Reorganize arithmetic expressions to exhibit potential for FMA. This issue costs 4 points.4
Loop 1299 - libggml-cpu.so+Execution Time: 0 % - Vectorization Ratio: 98.00 % - Vector Length Use: 98.13 %
Loop Computation Issues+4
[SA] Presence of expensive FP instructions - Perform hoisting, change algorithm, use SVML or proper numerical library or perform value profiling (count the number of distinct input values). There are 1 issues (= instructions) costing 4 points each.4
Control Flow Issues+2
[SA] Several paths (2 paths) - Simplify control structure or force the compiler to use masked instructions. There are 2 issues ( = paths) costing 1 point each.2
Data Access Issues+7
[SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 3 issues ( = data accesses) costing 2 point each.6
[SA] Presence of special instructions executing on a single port (BROADCAST) - Simplify data access and try to get stride 1 access. There are 1 issues (= instructions) costing 1 point each.1
Vectorization Roadblocks+8
[SA] Several paths (2 paths) - Simplify control structure or force the compiler to use masked instructions. There are 2 issues ( = paths) costing 1 point each.2
[SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 3 issues ( = data accesses) costing 2 point each.6
Inefficient Vectorization+3
[SA] Presence of special instructions executing on a single port (BROADCAST) - Simplify data access and try to get stride 1 access. There are 1 issues (= instructions) costing 1 point each.1
[SA] Inefficient vectorization: use of masked instructions - Simplify control structure. The issue costs 2 points.2
Loop 3066 - libggml-cpu.so+Execution Time: 0 % - Vectorization Ratio: 76.38 % - Vector Length Use: 29.70 %
Loop Computation Issues+4
[SA] Less than 10% of the FP ADD/SUB/MUL arithmetic operations are performed using FMA - Reorganize arithmetic expressions to exhibit potential for FMA. This issue costs 4 points.4
Control Flow Issues+5
[SA] Several paths (3 paths) - Simplify control structure or force the compiler to use masked instructions. There are 3 issues ( = paths) costing 1 point each.3
[SA] Non innermost loop (InBetween) - Collapse loop with innermost ones. This issue costs 2 points.2
Data Access Issues+102
[SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 2 issues ( = data accesses) costing 2 point each.4
[SA] Presence of special instructions executing on a single port (INSERT/EXTRACT, SHUFFLE/PERM, BROADCAST) - Simplify data access and try to get stride 1 access. There are 96 issues (= instructions) costing 1 point each.96
[SA] More than 20% of the loads are accessing the stack - Perform loop splitting to decrease pressure on registers. This issue costs 2 points.2
Vectorization Roadblocks+9
[SA] Several paths (3 paths) - Simplify control structure or force the compiler to use masked instructions. There are 3 issues ( = paths) costing 1 point each.3
[SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 2 issues ( = data accesses) costing 2 point each.4
[SA] Non innermost loop (InBetween) - Collapse loop with innermost ones. This issue costs 2 points.2
Inefficient Vectorization+96
[SA] Presence of special instructions executing on a single port (INSERT/EXTRACT, SHUFFLE/PERM, BROADCAST) - Simplify data access and try to get stride 1 access. There are 96 issues (= instructions) costing 1 point each.96
Loop 712 - libggml-cpu.soExecution Time: 0 % - Vectorization Ratio: 0.00 % - Vector Length Use: 0.00 %

Stylizer  

[ 0 / 9 ] Compilation options are not available

Compilation options are an important optimization leverage but ONE-View is not able to analyze them.

[ 4 / 4 ] Application profile is long enough (30.78 s)

To have good quality measurements, it is advised that the application profiling time is greater than 10 seconds.

[ 3 / 3 ] Host configuration allows retrieval of all necessary metrics.

[ 2 / 2 ] Application is correctly profiled ("Others" category represents 0.00 % of the execution time)

To have a representative profiling, it is advised that the category "Others" represents less than 20% of the execution time in order to analyze as much as possible of the user code

[ 1 / 1 ] Lstopo present. The Topology lstopo report will be generated.

Strategizer  

[ 0 / 4 ] Too little time of the experiment time spent in analyzed loops (2.58%)

If the time spent in analyzed loops is less than 30%, standard loop optimizations will have a limited impact on application performances.

[ 4 / 4 ] Threads activity is good

On average, more than 1493.61% of observed threads are actually active

[ 4 / 4 ] CPU activity is good

CPU cores are active 94.43% of time

[ 0 / 4 ] Loop profile is flat

No hotspot found in the application (greatest loop coverage is 1.19%), and the twenty hottest loops cumulated coverage is lower than 20% of the application profiled time (2.52%)

[ 0 / 4 ] Too little time of the experiment time spent in analyzed innermost loops (2.49%)

If the time spent in analyzed innermost loops is less than 15%, standard innermost loop optimizations such as vectorisation will have a limited impact on application performances.

[ 4 / 4 ] Affinity is good (98.71%)

Threads are not migrating to CPU cores: probably successfully pinned

[ 3 / 3 ] Less than 10% (0.00%) is spend in BLAS1 operations

It could be more efficient to inline by hand BLAS1 operations

[ 0 / 3 ] Too many functions do not use all threads

Functions running on a reduced number of threads (typically sequential code) cover at least 10% of application walltime (10.68%). Check both "Max Inclusive Time Over Threads" and "Nb Threads" in Functions or Loops tabs and consider parallelizing sequential regions or improving parallelization of regions running on a reduced number of threads

[ 3 / 3 ] Cumulative Outermost/In between loops coverage (0.08%) lower than cumulative innermost loop coverage (2.49%)

Having cumulative Outermost/In between loops coverage greater than cumulative innermost loop coverage will make loop optimization more complex

[ 2 / 2 ] Less than 10% (0.00%) is spend in BLAS2 operations

BLAS2 calls usually could make a poor cache usage and could benefit from inlining.

[ 2 / 2 ] Less than 10% (0.05%) is spend in Libm/SVML (special functions)

Optimizer

Loop IDAnalysisPenalty Score
Loop 97 - libggml-cpu.so+Execution Time: 1 % - Vectorization Ratio: 0.00 % - Vector Length Use: 11.38 %
Control Flow Issues+21
[SA] Presence of calls - Inline either by compiler or by hand and use SVML for libm calls. There are 1 issues (= calls) costing 1 point each.1
[SA] Too many paths (16 paths) - Simplify control structure. There are 16 issues ( = paths) costing 1 point each with a malus of 4 points.20
Data Access Issues+2
[SA] More than 20% of the loads are accessing the stack - Perform loop splitting to decrease pressure on registers. This issue costs 2 points.2
Vectorization Roadblocks+21
[SA] Presence of calls - Inline either by compiler or by hand and use SVML for libm calls. There are 1 issues (= calls) costing 1 point each.1
[SA] Too many paths (16 paths) - Simplify control structure. There are 16 issues ( = paths) costing 1 point each with a malus of 4 points.20
Loop 3065 - libggml-cpu.so+Execution Time: 0 % - Vectorization Ratio: 0.00 % - Vector Length Use: 0.00 %
Control Flow Issues+3
[SA] Several paths (3 paths) - Simplify control structure or force the compiler to use masked instructions. There are 3 issues ( = paths) costing 1 point each.3
Vectorization Roadblocks+3
[SA] Several paths (3 paths) - Simplify control structure or force the compiler to use masked instructions. There are 3 issues ( = paths) costing 1 point each.3
Loop 2078 - libggml-cpu.so+Execution Time: 0 % - Vectorization Ratio: 100.00 % - Vector Length Use: 50.00 %
Data Access Issues+0
[SA] Inefficient vectorization: more than 10% of the vector loads instructions are unaligned - When allocating arrays, don’t forget to align them. There are 0 issues ( = arrays) costing 2 points each0
Loop 4 - libggml-cpu.so+Execution Time: 0 % - Vectorization Ratio: 9.09 % - Vector Length Use: 8.52 %
Loop Computation Issues+2
[SA] Presence of a large number of scalar integer instructions - Simplify loop structure, perform loop splitting or perform unroll and jam. This issue costs 2 points.2
Control Flow Issues+2
[SA] Several paths (2 paths) - Simplify control structure or force the compiler to use masked instructions. There are 2 issues ( = paths) costing 1 point each.2
Vectorization Roadblocks+2
[SA] Several paths (2 paths) - Simplify control structure or force the compiler to use masked instructions. There are 2 issues ( = paths) costing 1 point each.2
Loop 386 - libggml-cpu.so+Execution Time: 0 % - Vectorization Ratio: 90.91 % - Vector Length Use: 38.76 %
Loop Computation Issues+2
[SA] Presence of a large number of scalar integer instructions - Simplify loop structure, perform loop splitting or perform unroll and jam. This issue costs 2 points.2
Data Access Issues+68
[SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 9 issues ( = data accesses) costing 2 point each.18
[SA] Presence of special instructions executing on a single port (INSERT/EXTRACT, BLEND/MERGE, SHUFFLE/PERM) - Simplify data access and try to get stride 1 access. There are 48 issues (= instructions) costing 1 point each.48
[SA] More than 20% of the loads are accessing the stack - Perform loop splitting to decrease pressure on registers. This issue costs 2 points.2
Vectorization Roadblocks+18
[SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 9 issues ( = data accesses) costing 2 point each.18
Inefficient Vectorization+48
[SA] Presence of special instructions executing on a single port (INSERT/EXTRACT, BLEND/MERGE, SHUFFLE/PERM) - Simplify data access and try to get stride 1 access. There are 48 issues (= instructions) costing 1 point each.48
Loop 815 - libggml-cpu.so+Execution Time: 0 % - Vectorization Ratio: 0.00 % - Vector Length Use: 6.25 %
Loop Computation Issues+4
[SA] Less than 10% of the FP ADD/SUB/MUL arithmetic operations are performed using FMA - Reorganize arithmetic expressions to exhibit potential for FMA. This issue costs 4 points.4
Loop 3066 - libggml-cpu.so+Execution Time: 0 % - Vectorization Ratio: 76.38 % - Vector Length Use: 29.70 %
Loop Computation Issues+4
[SA] Less than 10% of the FP ADD/SUB/MUL arithmetic operations are performed using FMA - Reorganize arithmetic expressions to exhibit potential for FMA. This issue costs 4 points.4
Control Flow Issues+5
[SA] Several paths (3 paths) - Simplify control structure or force the compiler to use masked instructions. There are 3 issues ( = paths) costing 1 point each.3
[SA] Non innermost loop (InBetween) - Collapse loop with innermost ones. This issue costs 2 points.2
Data Access Issues+102
[SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 2 issues ( = data accesses) costing 2 point each.4
[SA] Presence of special instructions executing on a single port (INSERT/EXTRACT, SHUFFLE/PERM, BROADCAST) - Simplify data access and try to get stride 1 access. There are 96 issues (= instructions) costing 1 point each.96
[SA] More than 20% of the loads are accessing the stack - Perform loop splitting to decrease pressure on registers. This issue costs 2 points.2
Vectorization Roadblocks+9
[SA] Several paths (3 paths) - Simplify control structure or force the compiler to use masked instructions. There are 3 issues ( = paths) costing 1 point each.3
[SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 2 issues ( = data accesses) costing 2 point each.4
[SA] Non innermost loop (InBetween) - Collapse loop with innermost ones. This issue costs 2 points.2
Inefficient Vectorization+96
[SA] Presence of special instructions executing on a single port (INSERT/EXTRACT, SHUFFLE/PERM, BROADCAST) - Simplify data access and try to get stride 1 access. There are 96 issues (= instructions) costing 1 point each.96
Loop 1820 - libggml-cpu.so+Execution Time: 0 % - Vectorization Ratio: 100.00 % - Vector Length Use: 31.25 %
Loop Computation Issues+4
[SA] Less than 10% of the FP ADD/SUB/MUL arithmetic operations are performed using FMA - Reorganize arithmetic expressions to exhibit potential for FMA. This issue costs 4 points.4
Loop 712 - libggml-cpu.soExecution Time: 0 % - Vectorization Ratio: 0.00 % - Vector Length Use: 0.00 %
Loop 1299 - libggml-cpu.so+Execution Time: 0 % - Vectorization Ratio: 98.00 % - Vector Length Use: 98.13 %
Loop Computation Issues+4
[SA] Presence of expensive FP instructions - Perform hoisting, change algorithm, use SVML or proper numerical library or perform value profiling (count the number of distinct input values). There are 1 issues (= instructions) costing 4 points each.4
Control Flow Issues+2
[SA] Several paths (2 paths) - Simplify control structure or force the compiler to use masked instructions. There are 2 issues ( = paths) costing 1 point each.2
Data Access Issues+7
[SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 3 issues ( = data accesses) costing 2 point each.6
[SA] Presence of special instructions executing on a single port (BROADCAST) - Simplify data access and try to get stride 1 access. There are 1 issues (= instructions) costing 1 point each.1
Vectorization Roadblocks+8
[SA] Several paths (2 paths) - Simplify control structure or force the compiler to use masked instructions. There are 2 issues ( = paths) costing 1 point each.2
[SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 3 issues ( = data accesses) costing 2 point each.6
Inefficient Vectorization+3
[SA] Presence of special instructions executing on a single port (BROADCAST) - Simplify data access and try to get stride 1 access. There are 1 issues (= instructions) costing 1 point each.1
[SA] Inefficient vectorization: use of masked instructions - Simplify control structure. The issue costs 2 points.2

Stylizer  

[ 0 / 9 ] Compilation options are not available

Compilation options are an important optimization leverage but ONE-View is not able to analyze them.

[ 4 / 4 ] Application profile is long enough (31.99 s)

To have good quality measurements, it is advised that the application profiling time is greater than 10 seconds.

[ 3 / 3 ] Host configuration allows retrieval of all necessary metrics.

[ 2 / 2 ] Application is correctly profiled ("Others" category represents 0.00 % of the execution time)

To have a representative profiling, it is advised that the category "Others" represents less than 20% of the execution time in order to analyze as much as possible of the user code

[ 1 / 1 ] Lstopo present. The Topology lstopo report will be generated.

Strategizer  

[ 0 / 4 ] Too little time of the experiment time spent in analyzed loops (2.34%)

If the time spent in analyzed loops is less than 30%, standard loop optimizations will have a limited impact on application performances.

[ 4 / 4 ] Threads activity is good

On average, more than 1769.96% of observed threads are actually active

[ 4 / 4 ] CPU activity is good

CPU cores are active 93.82% of time

[ 0 / 4 ] Loop profile is flat

No hotspot found in the application (greatest loop coverage is 1.02%), and the twenty hottest loops cumulated coverage is lower than 20% of the application profiled time (2.29%)

[ 0 / 4 ] Too little time of the experiment time spent in analyzed innermost loops (2.27%)

If the time spent in analyzed innermost loops is less than 15%, standard innermost loop optimizations such as vectorisation will have a limited impact on application performances.

[ 4 / 4 ] Affinity is good (98.69%)

Threads are not migrating to CPU cores: probably successfully pinned

[ 3 / 3 ] Less than 10% (0.00%) is spend in BLAS1 operations

It could be more efficient to inline by hand BLAS1 operations

[ 0 / 3 ] Too many functions do not use all threads

Functions running on a reduced number of threads (typically sequential code) cover at least 10% of application walltime (17.76%). Check both "Max Inclusive Time Over Threads" and "Nb Threads" in Functions or Loops tabs and consider parallelizing sequential regions or improving parallelization of regions running on a reduced number of threads

[ 3 / 3 ] Cumulative Outermost/In between loops coverage (0.08%) lower than cumulative innermost loop coverage (2.27%)

Having cumulative Outermost/In between loops coverage greater than cumulative innermost loop coverage will make loop optimization more complex

[ 2 / 2 ] Less than 10% (0.00%) is spend in BLAS2 operations

BLAS2 calls usually could make a poor cache usage and could benefit from inlining.

[ 2 / 2 ] Less than 10% (0.08%) is spend in Libm/SVML (special functions)

Optimizer

Loop IDAnalysisPenalty Score
Loop 97 - libggml-cpu.so+Execution Time: 1 % - Vectorization Ratio: 0.00 % - Vector Length Use: 11.38 %
Control Flow Issues+21
[SA] Presence of calls - Inline either by compiler or by hand and use SVML for libm calls. There are 1 issues (= calls) costing 1 point each.1
[SA] Too many paths (16 paths) - Simplify control structure. There are 16 issues ( = paths) costing 1 point each with a malus of 4 points.20
Data Access Issues+2
[SA] More than 20% of the loads are accessing the stack - Perform loop splitting to decrease pressure on registers. This issue costs 2 points.2
Vectorization Roadblocks+21
[SA] Presence of calls - Inline either by compiler or by hand and use SVML for libm calls. There are 1 issues (= calls) costing 1 point each.1
[SA] Too many paths (16 paths) - Simplify control structure. There are 16 issues ( = paths) costing 1 point each with a malus of 4 points.20
Loop 3065 - libggml-cpu.so+Execution Time: 0 % - Vectorization Ratio: 0.00 % - Vector Length Use: 0.00 %
Control Flow Issues+3
[SA] Several paths (3 paths) - Simplify control structure or force the compiler to use masked instructions. There are 3 issues ( = paths) costing 1 point each.3
Vectorization Roadblocks+3
[SA] Several paths (3 paths) - Simplify control structure or force the compiler to use masked instructions. There are 3 issues ( = paths) costing 1 point each.3
Loop 2078 - libggml-cpu.so+Execution Time: 0 % - Vectorization Ratio: 100.00 % - Vector Length Use: 50.00 %
Data Access Issues+0
[SA] Inefficient vectorization: more than 10% of the vector loads instructions are unaligned - When allocating arrays, don’t forget to align them. There are 0 issues ( = arrays) costing 2 points each0
Loop 4 - libggml-cpu.so+Execution Time: 0 % - Vectorization Ratio: 9.09 % - Vector Length Use: 8.52 %
Loop Computation Issues+2
[SA] Presence of a large number of scalar integer instructions - Simplify loop structure, perform loop splitting or perform unroll and jam. This issue costs 2 points.2
Control Flow Issues+2
[SA] Several paths (2 paths) - Simplify control structure or force the compiler to use masked instructions. There are 2 issues ( = paths) costing 1 point each.2
Vectorization Roadblocks+2
[SA] Several paths (2 paths) - Simplify control structure or force the compiler to use masked instructions. There are 2 issues ( = paths) costing 1 point each.2
Loop 386 - libggml-cpu.so+Execution Time: 0 % - Vectorization Ratio: 90.91 % - Vector Length Use: 38.76 %
Loop Computation Issues+2
[SA] Presence of a large number of scalar integer instructions - Simplify loop structure, perform loop splitting or perform unroll and jam. This issue costs 2 points.2
Data Access Issues+68
[SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 9 issues ( = data accesses) costing 2 point each.18
[SA] Presence of special instructions executing on a single port (INSERT/EXTRACT, BLEND/MERGE, SHUFFLE/PERM) - Simplify data access and try to get stride 1 access. There are 48 issues (= instructions) costing 1 point each.48
[SA] More than 20% of the loads are accessing the stack - Perform loop splitting to decrease pressure on registers. This issue costs 2 points.2
Vectorization Roadblocks+18
[SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 9 issues ( = data accesses) costing 2 point each.18
Inefficient Vectorization+48
[SA] Presence of special instructions executing on a single port (INSERT/EXTRACT, BLEND/MERGE, SHUFFLE/PERM) - Simplify data access and try to get stride 1 access. There are 48 issues (= instructions) costing 1 point each.48
Loop 3066 - libggml-cpu.so+Execution Time: 0 % - Vectorization Ratio: 76.38 % - Vector Length Use: 29.70 %
Loop Computation Issues+4
[SA] Less than 10% of the FP ADD/SUB/MUL arithmetic operations are performed using FMA - Reorganize arithmetic expressions to exhibit potential for FMA. This issue costs 4 points.4
Control Flow Issues+5
[SA] Several paths (3 paths) - Simplify control structure or force the compiler to use masked instructions. There are 3 issues ( = paths) costing 1 point each.3
[SA] Non innermost loop (InBetween) - Collapse loop with innermost ones. This issue costs 2 points.2
Data Access Issues+102
[SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 2 issues ( = data accesses) costing 2 point each.4
[SA] Presence of special instructions executing on a single port (INSERT/EXTRACT, SHUFFLE/PERM, BROADCAST) - Simplify data access and try to get stride 1 access. There are 96 issues (= instructions) costing 1 point each.96
[SA] More than 20% of the loads are accessing the stack - Perform loop splitting to decrease pressure on registers. This issue costs 2 points.2
Vectorization Roadblocks+9
[SA] Several paths (3 paths) - Simplify control structure or force the compiler to use masked instructions. There are 3 issues ( = paths) costing 1 point each.3
[SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 2 issues ( = data accesses) costing 2 point each.4
[SA] Non innermost loop (InBetween) - Collapse loop with innermost ones. This issue costs 2 points.2
Inefficient Vectorization+96
[SA] Presence of special instructions executing on a single port (INSERT/EXTRACT, SHUFFLE/PERM, BROADCAST) - Simplify data access and try to get stride 1 access. There are 96 issues (= instructions) costing 1 point each.96
Loop 1820 - libggml-cpu.so+Execution Time: 0 % - Vectorization Ratio: 100.00 % - Vector Length Use: 31.25 %
Loop Computation Issues+4
[SA] Less than 10% of the FP ADD/SUB/MUL arithmetic operations are performed using FMA - Reorganize arithmetic expressions to exhibit potential for FMA. This issue costs 4 points.4
Loop 2075 - libggml-cpu.so+Execution Time: 0 % - Vectorization Ratio: 100.00 % - Vector Length Use: 100.00 %
Loop Computation Issues+4
[SA] Less than 10% of the FP ADD/SUB/MUL arithmetic operations are performed using FMA - Reorganize arithmetic expressions to exhibit potential for FMA. This issue costs 4 points.4
Loop 815 - libggml-cpu.so+Execution Time: 0 % - Vectorization Ratio: 0.00 % - Vector Length Use: 6.25 %
Loop Computation Issues+4
[SA] Less than 10% of the FP ADD/SUB/MUL arithmetic operations are performed using FMA - Reorganize arithmetic expressions to exhibit potential for FMA. This issue costs 4 points.4
Loop 1299 - libggml-cpu.so+Execution Time: 0 % - Vectorization Ratio: 98.00 % - Vector Length Use: 98.13 %
Loop Computation Issues+4
[SA] Presence of expensive FP instructions - Perform hoisting, change algorithm, use SVML or proper numerical library or perform value profiling (count the number of distinct input values). There are 1 issues (= instructions) costing 4 points each.4
Control Flow Issues+2
[SA] Several paths (2 paths) - Simplify control structure or force the compiler to use masked instructions. There are 2 issues ( = paths) costing 1 point each.2
Data Access Issues+7
[SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 3 issues ( = data accesses) costing 2 point each.6
[SA] Presence of special instructions executing on a single port (BROADCAST) - Simplify data access and try to get stride 1 access. There are 1 issues (= instructions) costing 1 point each.1
Vectorization Roadblocks+8
[SA] Several paths (2 paths) - Simplify control structure or force the compiler to use masked instructions. There are 2 issues ( = paths) costing 1 point each.2
[SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 3 issues ( = data accesses) costing 2 point each.6
Inefficient Vectorization+3
[SA] Presence of special instructions executing on a single port (BROADCAST) - Simplify data access and try to get stride 1 access. There are 1 issues (= instructions) costing 1 point each.1
[SA] Inefficient vectorization: use of masked instructions - Simplify control structure. The issue costs 2 points.2

Stylizer  

[ 0 / 9 ] Compilation options are not available

Compilation options are an important optimization leverage but ONE-View is not able to analyze them.

[ 4 / 4 ] Application profile is long enough (21.27 s)

To have good quality measurements, it is advised that the application profiling time is greater than 10 seconds.

[ 3 / 3 ] Host configuration allows retrieval of all necessary metrics.

[ 2 / 2 ] Application is correctly profiled ("Others" category represents 0.00 % of the execution time)

To have a representative profiling, it is advised that the category "Others" represents less than 20% of the execution time in order to analyze as much as possible of the user code

[ 1 / 1 ] Lstopo present. The Topology lstopo report will be generated.

Strategizer  

[ 0 / 4 ] Too little time of the experiment time spent in analyzed loops (2.43%)

If the time spent in analyzed loops is less than 30%, standard loop optimizations will have a limited impact on application performances.

[ 4 / 4 ] Threads activity is good

On average, more than 1742.96% of observed threads are actually active

[ 4 / 4 ] CPU activity is good

CPU cores are active 95.31% of time

[ 0 / 4 ] Loop profile is flat

No hotspot found in the application (greatest loop coverage is 1.16%), and the twenty hottest loops cumulated coverage is lower than 20% of the application profiled time (2.39%)

[ 0 / 4 ] Too little time of the experiment time spent in analyzed innermost loops (2.35%)

If the time spent in analyzed innermost loops is less than 15%, standard innermost loop optimizations such as vectorisation will have a limited impact on application performances.

[ 4 / 4 ] Affinity is good (98.40%)

Threads are not migrating to CPU cores: probably successfully pinned

[ 3 / 3 ] Less than 10% (0.00%) is spend in BLAS1 operations

It could be more efficient to inline by hand BLAS1 operations

[ 0 / 3 ] Too many functions do not use all threads

Functions running on a reduced number of threads (typically sequential code) cover at least 10% of application walltime (15.63%). Check both "Max Inclusive Time Over Threads" and "Nb Threads" in Functions or Loops tabs and consider parallelizing sequential regions or improving parallelization of regions running on a reduced number of threads

[ 3 / 3 ] Cumulative Outermost/In between loops coverage (0.09%) lower than cumulative innermost loop coverage (2.35%)

Having cumulative Outermost/In between loops coverage greater than cumulative innermost loop coverage will make loop optimization more complex

[ 2 / 2 ] Less than 10% (0.00%) is spend in BLAS2 operations

BLAS2 calls usually could make a poor cache usage and could benefit from inlining.

[ 2 / 2 ] Less than 10% (0.12%) is spend in Libm/SVML (special functions)

Optimizer

Loop IDAnalysisPenalty Score
Loop 97 - libggml-cpu.so+Execution Time: 1 % - Vectorization Ratio: 0.00 % - Vector Length Use: 11.38 %
Control Flow Issues+21
[SA] Presence of calls - Inline either by compiler or by hand and use SVML for libm calls. There are 1 issues (= calls) costing 1 point each.1
[SA] Too many paths (16 paths) - Simplify control structure. There are 16 issues ( = paths) costing 1 point each with a malus of 4 points.20
Data Access Issues+2
[SA] More than 20% of the loads are accessing the stack - Perform loop splitting to decrease pressure on registers. This issue costs 2 points.2
Vectorization Roadblocks+21
[SA] Presence of calls - Inline either by compiler or by hand and use SVML for libm calls. There are 1 issues (= calls) costing 1 point each.1
[SA] Too many paths (16 paths) - Simplify control structure. There are 16 issues ( = paths) costing 1 point each with a malus of 4 points.20
Loop 3065 - libggml-cpu.so+Execution Time: 0 % - Vectorization Ratio: 0.00 % - Vector Length Use: 0.00 %
Control Flow Issues+3
[SA] Several paths (3 paths) - Simplify control structure or force the compiler to use masked instructions. There are 3 issues ( = paths) costing 1 point each.3
Vectorization Roadblocks+3
[SA] Several paths (3 paths) - Simplify control structure or force the compiler to use masked instructions. There are 3 issues ( = paths) costing 1 point each.3
Loop 4 - libggml-cpu.so+Execution Time: 0 % - Vectorization Ratio: 9.09 % - Vector Length Use: 8.52 %
Loop Computation Issues+2
[SA] Presence of a large number of scalar integer instructions - Simplify loop structure, perform loop splitting or perform unroll and jam. This issue costs 2 points.2
Control Flow Issues+2
[SA] Several paths (2 paths) - Simplify control structure or force the compiler to use masked instructions. There are 2 issues ( = paths) costing 1 point each.2
Vectorization Roadblocks+2
[SA] Several paths (2 paths) - Simplify control structure or force the compiler to use masked instructions. There are 2 issues ( = paths) costing 1 point each.2
Loop 2078 - libggml-cpu.so+Execution Time: 0 % - Vectorization Ratio: 100.00 % - Vector Length Use: 50.00 %
Data Access Issues+0
[SA] Inefficient vectorization: more than 10% of the vector loads instructions are unaligned - When allocating arrays, don’t forget to align them. There are 0 issues ( = arrays) costing 2 points each0
Loop 386 - libggml-cpu.so+Execution Time: 0 % - Vectorization Ratio: 90.91 % - Vector Length Use: 38.76 %
Loop Computation Issues+2
[SA] Presence of a large number of scalar integer instructions - Simplify loop structure, perform loop splitting or perform unroll and jam. This issue costs 2 points.2
Data Access Issues+68
[SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 9 issues ( = data accesses) costing 2 point each.18
[SA] Presence of special instructions executing on a single port (INSERT/EXTRACT, BLEND/MERGE, SHUFFLE/PERM) - Simplify data access and try to get stride 1 access. There are 48 issues (= instructions) costing 1 point each.48
[SA] More than 20% of the loads are accessing the stack - Perform loop splitting to decrease pressure on registers. This issue costs 2 points.2
Vectorization Roadblocks+18
[SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 9 issues ( = data accesses) costing 2 point each.18
Inefficient Vectorization+48
[SA] Presence of special instructions executing on a single port (INSERT/EXTRACT, BLEND/MERGE, SHUFFLE/PERM) - Simplify data access and try to get stride 1 access. There are 48 issues (= instructions) costing 1 point each.48
Loop 1299 - libggml-cpu.so+Execution Time: 0 % - Vectorization Ratio: 98.00 % - Vector Length Use: 98.13 %
Loop Computation Issues+4
[SA] Presence of expensive FP instructions - Perform hoisting, change algorithm, use SVML or proper numerical library or perform value profiling (count the number of distinct input values). There are 1 issues (= instructions) costing 4 points each.4
Control Flow Issues+2
[SA] Several paths (2 paths) - Simplify control structure or force the compiler to use masked instructions. There are 2 issues ( = paths) costing 1 point each.2
Data Access Issues+7
[SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 3 issues ( = data accesses) costing 2 point each.6
[SA] Presence of special instructions executing on a single port (BROADCAST) - Simplify data access and try to get stride 1 access. There are 1 issues (= instructions) costing 1 point each.1
Vectorization Roadblocks+8
[SA] Several paths (2 paths) - Simplify control structure or force the compiler to use masked instructions. There are 2 issues ( = paths) costing 1 point each.2
[SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 3 issues ( = data accesses) costing 2 point each.6
Inefficient Vectorization+3
[SA] Presence of special instructions executing on a single port (BROADCAST) - Simplify data access and try to get stride 1 access. There are 1 issues (= instructions) costing 1 point each.1
[SA] Inefficient vectorization: use of masked instructions - Simplify control structure. The issue costs 2 points.2
Loop 1820 - libggml-cpu.so+Execution Time: 0 % - Vectorization Ratio: 100.00 % - Vector Length Use: 31.25 %
Loop Computation Issues+4
[SA] Less than 10% of the FP ADD/SUB/MUL arithmetic operations are performed using FMA - Reorganize arithmetic expressions to exhibit potential for FMA. This issue costs 4 points.4
Loop 3066 - libggml-cpu.so+Execution Time: 0 % - Vectorization Ratio: 76.38 % - Vector Length Use: 29.70 %
Loop Computation Issues+4
[SA] Less than 10% of the FP ADD/SUB/MUL arithmetic operations are performed using FMA - Reorganize arithmetic expressions to exhibit potential for FMA. This issue costs 4 points.4
Control Flow Issues+5
[SA] Several paths (3 paths) - Simplify control structure or force the compiler to use masked instructions. There are 3 issues ( = paths) costing 1 point each.3
[SA] Non innermost loop (InBetween) - Collapse loop with innermost ones. This issue costs 2 points.2
Data Access Issues+102
[SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 2 issues ( = data accesses) costing 2 point each.4
[SA] Presence of special instructions executing on a single port (INSERT/EXTRACT, SHUFFLE/PERM, BROADCAST) - Simplify data access and try to get stride 1 access. There are 96 issues (= instructions) costing 1 point each.96
[SA] More than 20% of the loads are accessing the stack - Perform loop splitting to decrease pressure on registers. This issue costs 2 points.2
Vectorization Roadblocks+9
[SA] Several paths (3 paths) - Simplify control structure or force the compiler to use masked instructions. There are 3 issues ( = paths) costing 1 point each.3
[SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 2 issues ( = data accesses) costing 2 point each.4
[SA] Non innermost loop (InBetween) - Collapse loop with innermost ones. This issue costs 2 points.2
Inefficient Vectorization+96
[SA] Presence of special instructions executing on a single port (INSERT/EXTRACT, SHUFFLE/PERM, BROADCAST) - Simplify data access and try to get stride 1 access. There are 96 issues (= instructions) costing 1 point each.96
Loop 815 - libggml-cpu.so+Execution Time: 0 % - Vectorization Ratio: 0.00 % - Vector Length Use: 6.25 %
Loop Computation Issues+4
[SA] Less than 10% of the FP ADD/SUB/MUL arithmetic operations are performed using FMA - Reorganize arithmetic expressions to exhibit potential for FMA. This issue costs 4 points.4
Loop 913 - libggml-cpu.so+Execution Time: 0 % - Vectorization Ratio: 0.00 % - Vector Length Use: 6.25 %
Loop Computation Issues+4
[SA] Less than 10% of the FP ADD/SUB/MUL arithmetic operations are performed using FMA - Reorganize arithmetic expressions to exhibit potential for FMA. This issue costs 4 points.4
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