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engine_linuxa64_ompi - 2025-01-15 11:31:50 - MAQAO 2.20.13

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Optimizer

Loop IDAnalysisPenalty Score
Loop 6105 - engine_linuxa64_ompi+Execution Time: 6 % - Vectorization Ratio: 45.45 % - Vector Length Use: 72.73 %
Loop Computation Issues+4
[SA] Less than 10% of the FP ADD/SUB/MUL arithmetic operations are performed using FMA - Reorganize arithmetic expressions to exhibit potential for FMA. This issue costs 4 points.4
Loop 11441 - engine_linuxa64_ompi+Execution Time: 5 % - Vectorization Ratio: 28.72 % - Vector Length Use: 64.63 %
Loop Computation Issues+2
[SA] Presence of a large number of scalar integer instructions - Simplify loop structure, perform loop splitting or perform unroll and jam. This issue costs 2 points.2
Data Access Issues+68
[SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 24 issues ( = data accesses) costing 2 point each.48
[SA] Presence of indirect accesses - Use array restructuring or gather instructions to lower the cost. There are 5 issues ( = indirect data accesses) costing 4 point each.20
Vectorization Roadblocks+68
[SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 24 issues ( = data accesses) costing 2 point each.48
[SA] Presence of indirect accesses - Use array restructuring or gather instructions to lower the cost. There are 5 issues ( = indirect data accesses) costing 4 point each.20
Loop 11083 - engine_linuxa64_ompi+Execution Time: 3 % - Vectorization Ratio: 2.97 % - Vector Length Use: 51.24 %
Loop Computation Issues+2
[SA] Presence of a large number of scalar integer instructions - Simplify loop structure, perform loop splitting or perform unroll and jam. This issue costs 2 points.2
Data Access Issues+82
[SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 23 issues ( = data accesses) costing 2 point each.46
[SA] Presence of indirect accesses - Use array restructuring or gather instructions to lower the cost. There are 9 issues ( = indirect data accesses) costing 4 point each.36
Vectorization Roadblocks+82
[SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 23 issues ( = data accesses) costing 2 point each.46
[SA] Presence of indirect accesses - Use array restructuring or gather instructions to lower the cost. There are 9 issues ( = indirect data accesses) costing 4 point each.36
Loop 42823 - engine_linuxa64_ompiExecution Time: 3 % - Vectorization Ratio: 93.33 % - Vector Length Use: 96.67 %
Loop 52474 - engine_linuxa64_ompi+Execution Time: 1 % - Vectorization Ratio: 3.25 % - Vector Length Use: 48.25 %
Loop Computation Issues+160
[SA] Large loop body: over microp cache size - Perform loop splitting or reduce unrolling. There are 78 issues (= chunks of 50 instructions) costing 2 point each.156
[SA] Presence of a large number of scalar integer instructions - Simplify loop structure, perform loop splitting or perform unroll and jam. This issue costs 2 points.2
[SA] Bottleneck in the front end - If loop size is very small (rare occurrences), perform unroll and jam. If loop size is large, perform loop splitting. This issue costs 2 points.2
Control Flow Issues+10
[SA] Presence of calls - Inline either by compiler or by hand and use SVML for libm calls. There are 8 issues (= calls) costing 1 point each.8
[SA] Non innermost loop (InBetween) - Collapse loop with innermost ones. This issue costs 2 points.2
Vectorization Roadblocks+1010
[SA] Presence of calls - Inline either by compiler or by hand and use SVML for libm calls. There are 8 issues (= calls) costing 1 point each.8
[SA] Too many paths (at least 1000 paths) - Simplify control structure. There are at least 1000 issues ( = paths) costing 1 point.1000
[SA] Non innermost loop (InBetween) - Collapse loop with innermost ones. This issue costs 2 points.2
Loop 6415 - engine_linuxa64_ompi+Execution Time: 1 % - Vectorization Ratio: 42.11 % - Vector Length Use: 71.05 %
Loop Computation Issues+4
[SA] Less than 10% of the FP ADD/SUB/MUL arithmetic operations are performed using FMA - Reorganize arithmetic expressions to exhibit potential for FMA. This issue costs 4 points.4
Data Access Issues+6
[SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 3 issues ( = data accesses) costing 2 point each.6
Vectorization Roadblocks+6
[SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 3 issues ( = data accesses) costing 2 point each.6
Loop 52519 - engine_linuxa64_ompi+Execution Time: 1 % - Vectorization Ratio: 59.02 % - Vector Length Use: 79.10 %
Loop Computation Issues+6
[SA] Less than 10% of the FP ADD/SUB/MUL arithmetic operations are performed using FMA - Reorganize arithmetic expressions to exhibit potential for FMA. This issue costs 4 points.4
[SA] Presence of a large number of scalar integer instructions - Simplify loop structure, perform loop splitting or perform unroll and jam. This issue costs 2 points.2
Data Access Issues+12
[SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 6 issues ( = data accesses) costing 2 point each.12
Vectorization Roadblocks+12
[SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 6 issues ( = data accesses) costing 2 point each.12
Loop 43012 - engine_linuxa64_ompi+Execution Time: 1 % - Vectorization Ratio: 90.91 % - Vector Length Use: 95.45 %
Loop Computation Issues+20
[SA] Presence of expensive FP instructions - Perform hoisting, change algorithm, use SVML or proper numerical library or perform value profiling (count the number of distinct input values). There are 4 issues (= instructions) costing 4 points each.16
[SA] Less than 10% of the FP ADD/SUB/MUL arithmetic operations are performed using FMA - Reorganize arithmetic expressions to exhibit potential for FMA. This issue costs 4 points.4
Loop 11175 - engine_linuxa64_ompi+Execution Time: 1 % - Vectorization Ratio: 81.37 % - Vector Length Use: 93.48 %
Loop Computation Issues+6
[SA] Less than 10% of the FP ADD/SUB/MUL arithmetic operations are performed using FMA - Reorganize arithmetic expressions to exhibit potential for FMA. This issue costs 4 points.4
[SA] Presence of a large number of scalar integer instructions - Simplify loop structure, perform loop splitting or perform unroll and jam. This issue costs 2 points.2
Data Access Issues+84
[SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 42 issues ( = data accesses) costing 2 point each.84
Vectorization Roadblocks+84
[SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 42 issues ( = data accesses) costing 2 point each.84
Loop 42813 - engine_linuxa64_ompi+Execution Time: 1 % - Vectorization Ratio: 0.00 % - Vector Length Use: 46.16 %
Loop Computation Issues+6
[SA] Less than 10% of the FP ADD/SUB/MUL arithmetic operations are performed using FMA - Reorganize arithmetic expressions to exhibit potential for FMA. This issue costs 4 points.4
[SA] Presence of a large number of scalar integer instructions - Simplify loop structure, perform loop splitting or perform unroll and jam. This issue costs 2 points.2
Control Flow Issues+2
[SA] Several paths (2 paths) - Simplify control structure or force the compiler to use masked instructions. There are 2 issues ( = paths) costing 1 point each.2
Data Access Issues+2
[SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 1 issues ( = data accesses) costing 2 point each.2
Vectorization Roadblocks+4
[SA] Several paths (2 paths) - Simplify control structure or force the compiler to use masked instructions. There are 2 issues ( = paths) costing 1 point each.2
[SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 1 issues ( = data accesses) costing 2 point each.2
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